Total War: WARHAMMER III

Total War: WARHAMMER III

5,088 ratings
Mixu's Legendary Lords
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Tags: mod
File Size
Posted
Updated
61.247 MB
May 2, 2022 @ 8:26am
Oct 25 @ 5:37am
129 Change Notes ( view )

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Mixu's Legendary Lords

In 1 collection by Mixu
Mixu's mods for total war warhammer 3
17 items
Description
About the Mod
Some of you may remember this and this from Total War Warhammer II.
Well, this mod is simply a combination of those two mods, with some new faces added.

This mod adds Legendary Lords, Legendary Heroes and some new units.

This mod does not touch Middenland or Boris Todbringer in any way.
It was years ago, time to move on and ask CA when he is going to get his day instead, not me.

If you wish to report bugs, please join the modding discord and report them to me there, that way I can easily see them and get them fixed.

Features
LIST OF ADDED CHARACTERS

Project Contributors
  • Mixu, stuff.
  • Dead Baron, models and a unit card for Tzeentch Cultists.
  • Shawmuscle[tomshaw1.artstation.com], he made Korhil's axes and Luthor Huss's character model.
  • Obsidian, he made Tetto'eko's palanquin and his current character model.
  • Sythropo, used his Grudge Raker for Burloksson.
  • ChaosRobie, he made a lovely pretzel.
  • Willemsen made Sir Amalric de Gaudaron's mace.
  • Dindi fixed Daith's head.
  • Summon Squirrels prayer made by Belisarian.
  • Squirrel model made by calm&normal time.
  • Pirate unit cards and Edvard's flag by Cataph.
  • Chaos Warhounds of Tzeentch made by Dead Baron
  • Partypus made the flag for Slaa'Ulaan
Credits & Special Thanks
Creative Assembly - Supporting and enabling mod creation.
Da Modding Den[discord.gg] - Essential Hub for Modding Total War.
Frodo[github.com] - Rusted Pack File Manager (RPFM).
Phazer[github.com] - Rigid Model Editor (RMEditor).
Ole[github.com] - Asset Editor.
Mod User Support - Thanks for playing with the mod.

Contact & Feedback
The best place to reach out to me is by joining Da Modding Den discord server listed above and using the #Mixu_Stuff or #user_troubleshooting channels.
Popular Discussions View All (69)
64
Nov 19 @ 11:13am
I do not see the lords
Malatesta77
12
Aug 23 @ 4:15am
Edvard van der Kraal not available?
KindaStupid
1
Nov 2 @ 6:08am
Slaa'Ulaan's Bugs
the Child of Night
2,978 Comments
minecraft with gadget 4 hours ago 
Manann's Blades are so damn fun.
Scoundrel 5 hours ago 
God bless. I do not like any of the current Dwarven factions but I have been having a hankering to play Dwarfs.
Cell Tv 11 hours ago 
But I am sure that it works in the past.
Dragon32 22 hours ago 
@Cell Tv
I'm pretty sure this is for the IE campaign only, not RoC.
Cell Tv 22 hours ago 
How do I fix the scrip break?
Cell Tv 23 hours ago 
I have a problem, For some reason, the new lords does not spawn on chaos Realms campaign, but in inmortal empires it works well.
Javi_Wan Nov 30 @ 1:12am 
I am curious about the beastmen lords added. They appear in the selection screen in another part of the world but they are moved when the campaign is generated (slugtongue and Gorros in Naggaroth and they are moved to Bretonia and Ulthuan). This messes with the initial quest of conquering settlement. For example, Slugtongue has to conquer a skaven settlement with a faction which he isn't even at war.

On other order of things, the new lords are very fun to play, thanks for the effort.
Slavyk Nov 29 @ 7:55am 
Hello/Bonjour,
French version/Version française disponible ici :

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3614175416
Darkwolf Nov 19 @ 12:10pm 
Can't seem to get Grimm Burloksson or Kazador when i confedrate their factions. Their names are ticked and they show up in the Book of Grudges; just not their models.
Iceobeasty Nov 18 @ 6:48pm 
@incredium Here you go