Установить Steam
войти
|
язык
简体中文 (упрощенный китайский)
繁體中文 (традиционный китайский)
日本語 (японский)
한국어 (корейский)
ไทย (тайский)
Български (болгарский)
Čeština (чешский)
Dansk (датский)
Deutsch (немецкий)
English (английский)
Español - España (испанский — Испания)
Español - Latinoamérica (испанский — Латинская Америка)
Ελληνικά (греческий)
Français (французский)
Italiano (итальянский)
Bahasa Indonesia (индонезийский)
Magyar (венгерский)
Nederlands (нидерландский)
Norsk (норвежский)
Polski (польский)
Português (португальский — Португалия)
Português-Brasil (португальский — Бразилия)
Română (румынский)
Suomi (финский)
Svenska (шведский)
Türkçe (турецкий)
Tiếng Việt (вьетнамский)
Українська (украинский)
Сообщить о проблеме с переводом









I wanted to use the lightning man in my own level and faced an issue. I want to ask kindly if you are going to fix the following issue:
In the SS4 editor, everything works fine. But ingame, the lightning man does not work for me. He is charging his lightning attack, but then, no projectile is fired. Then, he is stuck in that animation forever. The cosole shows the following error:
Lua error> [Content/SeriousSam4/Scripts/Enemies/TLH/EnemyBehavior_LightningMan.lua]:360: NULL projectile params passed to the SpawnProjectile() function
It seems that there is an issue with the projectile handling, but I have no idea why everything in the editor works fine, but ingame it throws an exception