Total War: WARHAMMER III

Total War: WARHAMMER III

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Climate Adaptation
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Yêu thích
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Bỏ thích
campaign
Nhãn: mod
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663.954 KB
13 Thg04, 2022 @ 6:30am
5 Thg12 @ 3:39pm
36 ghi chú thay đổi ( xem )

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Climate Adaptation

Trong 1 bộ sưu tập tạo bởi Alex Zhao
Z's Mod Compliation
43 vật phẩm
Mô tả
This mod will allow a faction to gradually adapt a region's unsuitable climate, and slowly reduce the debuff every turn until it is completely removed. However, if the region is captured or destroyed by another faction, you will need to start over. It is not compatible with mods that add new climate effect bundles. Works for a saved game.

Unpleasant Climate (yellow) takes 25 turns
Uninhabitable Climate (red) takes 50 turns

Some text won't show correctly if you don't use this English sub-mod.

This is also a faster adaptation version of this mod. Please don't use both mods at the same time.

Thanks to sudkks's help, the icon on the campaign map will show correct effects and icons now.
Thanks to Think Critically's help, added built-in SFO support.
365 bình luận
pmanfung 5 Thg12 @ 9:18pm 
感謝付出,加油
Slavyk-GK 29 Thg11 @ 7:56am 
Hello/Bonjour,
French version/Version française disponible ici :

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3614175416
The.Bat 20 Thg11 @ 6:44pm 
Right on, thanks!
Alex Zhao  [tác giả] 19 Thg11 @ 5:31pm 
Yes AI also get it.
The.Bat 19 Thg11 @ 11:49am 
Love this mod, was just wondering though if the ai is able to get the same benefits as the human player?
Madi92 9 Thg11 @ 2:04pm 
It work fine with SFO, i cant say much about MP tho.
IscariotsAngel 8 Thg11 @ 2:18pm 
Also interested in whether this works with multiplayer SFO. I think it did a few years ago, keen to know if it still does.
ko$mo 4 Thg11 @ 12:50am 
Does it work with multiplayer?
Harbinger 1 Thg11 @ 8:58pm 
I play with IEE and the mod works fine with it.
Madi92 26 Thg10 @ 9:42am 
Should it work with the IEE expanded?