Total War: WARHAMMER III

Total War: WARHAMMER III

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Climate Adaptation
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13 apr, 2022 @ 6:30
5 dec @ 15:39
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Climate Adaptation

I 1 samling av Alex Zhao
Z's Mod Compliation
43 artiklar
Beskrivning
This mod will allow a faction to gradually adapt a region's unsuitable climate, and slowly reduce the debuff every turn until it is completely removed. However, if the region is captured or destroyed by another faction, you will need to start over. It is not compatible with mods that add new climate effect bundles. Works for a saved game.

Unpleasant Climate (yellow) takes 25 turns
Uninhabitable Climate (red) takes 50 turns

Some text won't show correctly if you don't use this English sub-mod.

This is also a faster adaptation version of this mod. Please don't use both mods at the same time.

Thanks to sudkks's help, the icon on the campaign map will show correct effects and icons now.
Thanks to Think Critically's help, added built-in SFO support.
365 kommentarer
pmanfung 1 timme sedan 
感謝付出,加油
Slavyk 29 nov @ 7:56 
Hello/Bonjour,
French version/Version française disponible ici :

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3614175416
The.Bat 20 nov @ 18:44 
Right on, thanks!
Alex Zhao  [skapare] 19 nov @ 17:31 
Yes AI also get it.
The.Bat 19 nov @ 11:49 
Love this mod, was just wondering though if the ai is able to get the same benefits as the human player?
Madi92 9 nov @ 14:04 
It work fine with SFO, i cant say much about MP tho.
IscariotsAngel 8 nov @ 14:18 
Also interested in whether this works with multiplayer SFO. I think it did a few years ago, keen to know if it still does.
ko$mo 4 nov @ 0:50 
Does it work with multiplayer?
Harbinger 1 nov @ 20:58 
I play with IEE and the mod works fine with it.
Madi92 26 okt @ 9:42 
Should it work with the IEE expanded?