Total War: WARHAMMER III

Total War: WARHAMMER III

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Climate Adaptation
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13 kwietnia 2022 o 6:30
5 grudnia o 15:39
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Climate Adaptation

W 1 kolekcji stworzonej przez Alex Zhao
Z's Mod Compliation
Przedmioty: 43
Opis
This mod will allow a faction to gradually adapt a region's unsuitable climate, and slowly reduce the debuff every turn until it is completely removed. However, if the region is captured or destroyed by another faction, you will need to start over. It is not compatible with mods that add new climate effect bundles. Works for a saved game.

Unpleasant Climate (yellow) takes 25 turns
Uninhabitable Climate (red) takes 50 turns

Some text won't show correctly if you don't use this English sub-mod.

This is also a faster adaptation version of this mod. Please don't use both mods at the same time.

Thanks to sudkks's help, the icon on the campaign map will show correct effects and icons now.
Thanks to Think Critically's help, added built-in SFO support.
Komentarzy: 365
pmanfung 5 grudnia o 21:18 
感謝付出,加油
Slavyk-GK 29 listopada o 7:56 
Hello/Bonjour,
French version/Version française disponible ici :

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3614175416
The.Bat 20 listopada o 18:44 
Right on, thanks!
Alex Zhao  [autor] 19 listopada o 17:31 
Yes AI also get it.
The.Bat 19 listopada o 11:49 
Love this mod, was just wondering though if the ai is able to get the same benefits as the human player?
Madi92 9 listopada o 14:04 
It work fine with SFO, i cant say much about MP tho.
IscariotsAngel 8 listopada o 14:18 
Also interested in whether this works with multiplayer SFO. I think it did a few years ago, keen to know if it still does.
ko$mo 4 listopada o 0:50 
Does it work with multiplayer?
Harbinger 1 listopada o 20:58 
I play with IEE and the mod works fine with it.
Madi92 26 października o 9:42 
Should it work with the IEE expanded?