安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题









Well even without them they are still solid.
I think they may have updated the unit size for kossars some patches ago. This mod uses the unit as it is in the base game, so its likely that CA forgot to adjust this variant. Not sure if its something I'll take into my own hands to adjust. Thanks for pointing it out, though.
Because the other Armored Kossar variants are have 100 man?
I reviewed the mod. Not sure what you mean. They are properly accessible in campaign, and in custom battle. I just updated the mod to move them out of 'campaign exclusive', though I'm not entirely sure if I will retain it that way.
Noted. Looking into now. Thanks for bringing it up.