Total War: WARHAMMER III

Total War: WARHAMMER III

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Alternative Unit Cards
43
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14
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30.326 MB
5 apr, 2022 @ 10:10
4 dec @ 10:27
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Alternative Unit Cards

Beskrivning
The idea behind the mod is to bring the style of all cards in the game as close as possible to what was set in Warhammer I and II.
Also set an additional condition - if the unit is infantry, then should be clearly visible profile and weapons of the warrior right in the center of the card. This condition did not fit the standard infantry cards of Bretonia and Empire, so they are the only cards from the first part that have been changed.
All other cards (such as dwarves or greenskins and the other races of the first two parts) fulfill this condition, and there are no plans to change them.


https://drive.google.com/file/d/17zhENtjLgK2C0eCI-YSmcVjJ_oodqnCZ/view
^Linked extra multiplayer compatibility version with no restriction to play with other vanilla players in multiplayer battles:
Put this version in YourDiskName\SteamLibrary\steamapps\common\Total War WARHAMMER III\data
(You should turn off all mods to play multiplayer battles with vanilla players, and this version still gonna work)
(This version do not have auto update, you need to redownload it every time when mod patches)

AI Upscaled unit cards (infopics 120x260) submod
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3389219182
EMP/BRT infatry cards - Remover submod
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3236276244

This mod compatible with every other mod.

You can use this mod icons for your own purposes/projects, no need to ask for permission.

You can support my work, my deepest thanks for any donation

[www.paypal.com]
424 kommentarer
r1kko  [skapare] 6 timmar sedan 
Added only unit cards, gonna make lords\heroes later. Kept vanilla ettin and chimera cards, they look better then mine
Echo 26 nov @ 2:46 
Now that you mention it... I do remember users commenting on how ridiculous the actual model looked. Oh well.
r1kko  [skapare] 26 nov @ 0:50 
Echo the blue elemental head part is literally from ingame screenshot
Echo 25 nov @ 16:55 
Future icons look great! Are those druchii corsairs on the bottom row? Didn't know they were added to Slaanesh.

If you intend to tweak it further in the future, for what it's worth, I'll add my two cents:
- The second marauder's red symbol on shield is too eye-popping. I'd suggest a darker hue.
- The blue elemental looks a bit goofy. I don't remember the in-game unit, but compared to his kin to the right and above, no one would take him seriously with that face :steamhappy:

But those are all minor nitpicks. Thanks for all your work!
r1kko  [skapare] 25 nov @ 10:01 
unit cards for future dlc https://i.postimg.cc/QCTjncMR/check.png
Echo 16 nov @ 15:45 
@Malarraenaepcaleac'h You can just edit the mod locally, in your workshop folder. Just delete whatever unit portraits you don't like. It's less effort than asking for a submod for such a minor thing.
Malarraenaepcaleac'h 16 nov @ 11:06 
The Shadow Warrior, Silverin Guard and Ranger art looks way better than the CA slop but the other non-HE cards are a bit too much for me
Malarraenaepcaleac'h 16 nov @ 10:41 
I know this is an annoying question, but would it be possible to obtain a submod for only High Elven cards?
r1kko  [skapare] 27 okt @ 4:53 
Videogamer40000 add me, i can send you some examples with layers i made in paint.net
Videogamer40000 27 okt @ 4:19 
Hey r1kko. If you don't mind me asking, what is your process for making these unit cards and what tools do you use to make them?