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If anyone is interested in working on this mod, please reach out!
Sorry for that, my bad I didn't noticed that you have to destroy enemy spaceport to have this modifier applied :A
But on the other hand I've got a suggestion, would it be possible to have this modifier applied when the planet itself is being bombarded? Because from what I see it now only takes into consideration the spaceport being destroyed. Like to leave it as is but only add another trigger, I;ve noticed that when raiders where bombarding one of my planets but they didn't destroy the space port
I've noticed that after the recent update the under siege modifier for planet has stoppped appearing when planet is under siege :/
The add to stockpile option is still there and working but the modifier for being under siege seems to not be applied to planet that is being bombarded
Until you add to the stockpiles, you might still see some blank (instead of 0) values. This is a display only issue, and should be fixed for new games. Optionally, to fix it for an in progress game, run the console command "event mmgsiege.13"
The tooltip was displaying inaccurate info (paradox changed the scope of the text apparently), but under the hood the resource shortage mechanics were still working. The tooltip will now correctly display the resource shortage statuses.
Thanks again for reporting!