Kenshi
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Lively Bars
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7.840 MB
26 mrt 2022 om 10:25
5 apr 2023 om 15:34
4 wijzigingsnotities (weergeven)

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Lively Bars

Omschrijving
I wanted the bars in the game to feel a bit more lively and like actual bars, so this mod adds 4 variants for basic furniture pieces (Stool, Sitting Box and Bench) that have different drinking animations.
This furniture is placed in the bars of the main factions' cities, and will be used by NPCs just like any other chair.
Other than that, it can be unlocked for building by getting the Basic Furniture blueprint, and will be found in the building menu under the Lively Bars category.

Additionally, this mod includes the shopkeeper's cleaning animation from the great mod CMKillingTime ( https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1870773796 ), which originally inspired me to make this one. This has also been placed in bars around to world, so that NPC shopkeepers will start cleaning the counter at random times in the day. Note that the download of CMKillingTime is not required for this mod to work.

Technical notes:
This mod works by replacing the interior layouts of bars with new ones, identical to the original except for the replaced furniture. This means that it will probably conflict with any other mod that changes the layouts of those buildings. Also, import is required to see changes to the cities bars.

Shopkeepers status will appear as "reigning" due to this mod, if you find yourself wondering what is going on with that. This does not however break any functionality, you can still interact with them as usual and they will do all their stuff. It was only necessary in order to make them cycle through the standard shopkeeping activity (i.e. stand still doing nothing) and the table cleaning :)

Populaire discussies Alles weergeven (1)
2
29 dec 2024 om 17:33
Lively Bars - новые стулья или NPC?
XpanuteL
95 opmerkingen
猫雷Kiss 23 sep om 5:02 
Anyone can fix CTD problem of this mod?
Laughing Forest 25 aug om 10:49 
Thanks very much, will share back and give credit mate
slantypants 24 aug om 20:31 
:) :steamthumbsup:
rxwr  [auteur] 10 aug om 13:17 
@Laughing Forest sure go ahead!
年迈的斧王 10 aug om 5:24 
容易闪退,不过是个好模组
Laughing Forest 5 aug om 8:46 
Hey mate - could I use some of this in a mod lore friendly mod I’m making?
Komunistof 30 jul om 0:30 
Some crashes, but makes the bars feel so alive that I can tolerate it, just use Ctrl+Shift+F11 every now and then to fix building and avoid the crashes:steamthumbsup:
Stocking❤ 16 jul om 0:35 
在进酒馆的时候很大几率闪退,慎用
Bubblegum 26 jan om 11:26 
oh my goddd this causes so many crashes when entering bars, one crash was extensive enough to corrupt my game.
rditto48801 2 dec 2024 om 6:54 
If it keeps crashing at a particular Bar (or a particular bar layout), then try repairing the Navmesh. I've had more than a few times, where this has limited how often it crashes, or at least prevented crashes when entering a bar, until I leave the area and come back.

One suspicion I have is if using mods that add races, of said mod races interacting with the modded seats, causing an issue, perhaps relating to them not having the same animations as the base game races. It makes me kind of think of something like Musical Chairs combined with Russian Roulette.
Secondary evidence is one of my installed mods (which is supposed to cause town guards to 'rescue' downed allies) has caused a lot more people to just 'wander around', and not be in the bar, in a few places where it would have a chance to crash for me. The number of crashes when entering bars, has greatly gone down since then.