安裝 Steam
登入
|
語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題










As always: feel free to make any kind of submods for any of my mods.
Sorry for the trouble.
Gonna add those description and tex changes if I do like them!
A smaller bug is they don't appear in the right category, they should be grouped with the Missile Monsters & Beasts of the Greenskins. This can be fixed by going to main_units_tables and changing Ui Unit Group Land and Ui Unit Group Naval to wh2_dlc15_rogue_idol_ror .
I also redid the unit descriptions and touched up the Warpstone and Magma Idol's textures a bit. You're free to use whatever I did in my submod when I publish it if you'd like!
@Zerg93 - Alright! For starters, the projectiles disappear when thrown by some of them. This can be fixed by going to the projectile_tables and changing Projectile Display to to wh2_dlc15_rogue_idol_boulder for the Magma, Frost, and Warpstone Idols. The Sandstone one works as intended. After that, you'll want to go to projectiles_explosions_tables , then to Explosion Particle Effect and change the Frost Idol's to wh_dlc08_weapon_hellcannon_ice_explosion (or whatever else you feel is fitting but that's the one I chose), and the Sandstone one to wh_main_heavens_comet_of_casandora_impact . Basically, you want to use Explosion Particle Effect for the impact effects, not Projectile Display
Thanks again for letting me create the submod.