Steam telepítése
belépés
|
nyelv
简体中文 (egyszerűsített kínai)
繁體中文 (hagyományos kínai)
日本語 (japán)
한국어 (koreai)
ไทย (thai)
Български (bolgár)
Čeština (cseh)
Dansk (dán)
Deutsch (német)
English (angol)
Español - España (spanyolországi spanyol)
Español - Latinoamérica (latin-amerikai spanyol)
Ελληνικά (görög)
Français (francia)
Italiano (olasz)
Bahasa Indonesia (indonéz)
Nederlands (holland)
Norsk (norvég)
Polski (lengyel)
Português (portugáliai portugál)
Português - Brasil (brazíliai portugál)
Română (román)
Русский (orosz)
Suomi (finn)
Svenska (svéd)
Türkçe (török)
Tiếng Việt (vietnámi)
Українська (ukrán)
Fordítási probléma jelentése










As always: feel free to make any kind of submods for any of my mods.
Sorry for the trouble.
Gonna add those description and tex changes if I do like them!
A smaller bug is they don't appear in the right category, they should be grouped with the Missile Monsters & Beasts of the Greenskins. This can be fixed by going to main_units_tables and changing Ui Unit Group Land and Ui Unit Group Naval to wh2_dlc15_rogue_idol_ror .
I also redid the unit descriptions and touched up the Warpstone and Magma Idol's textures a bit. You're free to use whatever I did in my submod when I publish it if you'd like!
@Zerg93 - Alright! For starters, the projectiles disappear when thrown by some of them. This can be fixed by going to the projectile_tables and changing Projectile Display to to wh2_dlc15_rogue_idol_boulder for the Magma, Frost, and Warpstone Idols. The Sandstone one works as intended. After that, you'll want to go to projectiles_explosions_tables , then to Explosion Particle Effect and change the Frost Idol's to wh_dlc08_weapon_hellcannon_ice_explosion (or whatever else you feel is fitting but that's the one I chose), and the Sandstone one to wh_main_heavens_comet_of_casandora_impact . Basically, you want to use Explosion Particle Effect for the impact effects, not Projectile Display
Thanks again for letting me create the submod.