tModLoader

tModLoader

795 betyg
Impact Library
2
   
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Mod Side: Both
tModLoader Version: 1.4.3, 1.4.4
Language: English
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86.729 KB
9 mar, 2022 @ 21:32
8 nov, 2024 @ 21:08
9 ändringsnotiser ( visa )

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Impact Library

Beskrivning
A library mod which adds collision surfaces, allowing one to make custom movable and rotatable platforms and walls which collide with the player independantly from tiles.

Collision Surfaces are orientable "wall" objects which have their positions determined by two end points.
To use collision surfaces, they must be defined and updated from another class which is updated ingame, such as an NPC or Projectile.

This mod can be used either as a StrongReference dependency or incorporated into the mod's source code directly. If you plan on taking the direct implementation appoach, I (Seraph) the mod author must be credited somewhere.

You can find further instructions on the implementation of collision surfaces on the forum page, or by extracting the mod, which contains an example cube platform NPC.
Ursprungligen skrivet av tModLoader CollisionLib:
Developed By Seraph
Populära diskussioner Visa alla (5)
10
28 okt, 2024 @ 3:54
Does anyone know how to fix this?
JSquid730
2
10 aug @ 17:38
Theres a Bigger Problem
Trapunch
8
12 jul, 2024 @ 4:48
Mod fails to load
Ziddent
49 kommentarer
Seraph  [skapare] 12 timmar sedan 
not dead, the build issue wasn't able to be replicated until recently, and I need to retrieve mod files from another computer to troubleshoot it, expect and update within the next few days
Mr. Yums 2 okt @ 22:06 
Is this mod dead? Ive seen this has been unable to load since 2024
TheWisle\?\ 11 aug @ 19:15 
update please:steamsad:
TheRedesigner 4 aug @ 7:58 
incompatible with starlight river. is what it is, just throwing this out there to any one else struggling
Love you, Ace 29 jul @ 18:14 
date the up so it can up the date
Mabashi 3 jun @ 11:08 
Need update
Error: "CollisionLib.GrappleGlobal"
System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
...
at CollisionLib.GrappleGlobal.GrapplingHookAIInjection(ILContext context) in CollisionLib\GrappleGlobal.cs:line 48
...
Neyhon 1 jun @ 0:39 
outdated again
ookieze 1 feb @ 12:29 
update!!!!!
Zombieboy139 18 jan @ 4:28 
outdated mod
djhibberd13 11 jan @ 15:21 
Mod is outdated.