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Zgłoś problem z tłumaczeniem
More important is the issue with the Carbon Recapture project. Beforehand, I must say that I am using the other mod that gives it additional favour and doubles the recapture amount with Global Warming Civic. Now, in this mod, which I like very much but am struggling with mod conflicts, not only the text is off, but also, there is no Global Warming civic anymore. It looks like you have to fix this mod interface, substituting the Global Warming Civic for Smart Power Doctrine (it seems), and fixing the text (either replacing or deleting+inserting new). Anyhow, let me say that rooting out and fixing these myriad of similar issues is tiresome. I just hope that sharing theses findings may ease off the burden upon next time you the author decides to review the mod. Cheers.
See 6T_Unlock_Buildings line 49.
I believe, though, I've rooted out the cause: 'LOC_JNR_CLOTHIER_LATE_GAME_BONUS" and 'LOC_JNR_BREWERY_LATE_GAME_BONUS' already existed for me because I am using RIB mod#2497071692.
I tried to comment out those entries in RIB_TechCivic_BTT_6T.sql and the Database.log error entry cleared.
Now something else came up instead:
[3109034.338] [Localization]: While executing - 'insert into BaseGameText('Tag', 'Text') values (?, ?);'
[3109034.338] [Localization]: In XMLSerializer while inserting row into table insert into BaseGameText('Tag', 'Text') with values (LOC_PPC_TECH_ITEM_CC_1, Cities require 1 [ICON_Power] Power by default., ).
[3109034.338] [Localization]: In XMLSerializer while updating table BaseGameText from file 6T_Text_UnlockablesUI.xml.
[3109034.338] [Localization] ERROR: UNIQUE constraint failed: LocalizedText.Language, LocalizedText.Tag