Crusader Kings III

Crusader Kings III

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Mass Demand Conversion
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84.990 KB
2022 年 2 月 13 日 下午 7:57
3 月 22 日 上午 6:36
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Mass Demand Conversion

描述
Adds a decision (under topic Administrative) to send religious "demand conversion" interaction to all infidel:
- direct vassals
- indirect vassals
- courtiers
- housemembers

This reduces the needed clicks alot to demand conversion from all your subjects, so it is just a shortcut! They will still be able to decline like normal.
Unfortunately you still have to click all those accepted/declined letters. I could overwrite the relevant event, but this would make the mod quite incompatible to game updates and other mods.

If there is no one to convert, the decision is not shown.

Translation:
German, english, french, russian, spanish and simp chinese (other languages use english file)

Compatibilty:
Fully compatible to game updates and other mods, should nearly never break. Works in multiplayer (everyone needs to enable it).
热门讨论 查看全部(2)
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3 月 22 日 上午 6:38
Polish translation
Ereno
1
9 月 9 日 上午 12:48
Achivements
Pixie Cuts are great
236 条留言
Commodus 10 月 11 日 上午 2:46 
For some reason its not jsut going thru direct vassals, so it requires 2k clicks:O

:(
Serp  [作者] 10 月 10 日 下午 1:00 
@FaultedJoker9: why, is there any problem ingame currently?
FaultedJoker9 10 月 9 日 下午 4:46 
please update to atleast 1.16.*
Human 9 月 11 日 上午 9:41 
update plz
否定之否定 8 月 29 日 下午 1:03 
No, but it will produce two identical decisions "demand conversion" when I play the nomadic government.
Serp  [作者] 8 月 29 日 上午 11:38 
@否定之否定: is it a problem to simply have both mods installed?
candles 8 月 24 日 下午 8:33 
AGOT specifically has the 'Demand Conversion' request turned off.
Bragnak 8 月 19 日 上午 8:36 
I played AGOT ! without ! this mod last week and demand conversion is just not a thing there I think...
Serp  [作者] 8 月 14 日 上午 4:18 
in regards to agot:
my mod simply adds a normal decision. If it does not work with agot, I assume agot is incompatible to normal decisions and therefore it is sth that agot has to "fix".
But if anyone knows what code I could add to make it compatible, let me know and I will add it. But I wont dive into the code of such a huge project like agot to find the cause.