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Verse.PatchOperationAdd(xpath="Defs/ThingSetMakerDef[defName = "Reward_ItemsStandard"]/root/options/li[maxMarketValue="5500"]/thingSetMaker/options"): Failed to find a node with the given xpath
[End of stack trace]
The top operation is the one that failed, the ones below it are the parents
Source file: c:\program files (x86)\steam\steamapps\workshop\content\294100\2723455136\1.4\Patches\LootTablePatch.xml
Also won't be working on any mods for a bit- currently in a bit of a slump. Sometimes it can't be helped.
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()
file: E:\Steam Install\steamapps\workshop\content\294100\2723455136\1.3\Patches\LootTablePatch.xml
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.PatchOperation:Complete (string)
Verse.LoadedModManager:ClearCachedPatches ()
Verse.LoadedModManager:LoadAllActiveMods ()
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
<truncated because of more than 1000 character>
I am getting this error
Also should be said, great work on your mods.