XCOM 2
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[WOTC] MGR Customization Pack 2022 (v1.1)
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46.359 MB
30 grudnia 2021 o 22:42
28 marca 2022 o 10:20
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[WOTC] MGR Customization Pack 2022 (v1.1)

W 3 kolekcjach stworzonych przez Max
[X2 WOTC] Max's Cosmetic Collection
Przedmioty: 135
[X2 WOTC] The MGR Collection
Przedmioty: 12
[X2 WOTC] Cooked Remasters
Przedmioty: 20
Opis
This is an updated version of Astery's Metal Gear Rising Customization Pack with cooked assets and some new additions of my own.

This was done without explicit permission, so if Astery sees this and requests that i take it down, i'll comply without issue.

Visit the original mod to see screenshots.

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FEATURES:
  • Everything included in the original mod (with a handful of slight tweaks), with cooked assets for reduced file sizes and faster load times.
  • NEW - Raiden's head with full facial animations, available under Race 0. Requires the Community Highlander for it to function correctly.

Requires Invisible Body Parts For All so soldiers don't get the decorative options stuck on them with no way of taking them off.

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KNOWN ISSUES:
  • None that i know of.

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CHANGELOG:

VERSION 1.1 (3/24/2022)
  • Added Raiden's head
  • Added new visor options to fit Raiden's head (note that selection is limited at this point)

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CREDITS:
  • Astery - Original creator of this mod.

  • Ninja Nub - Creator of the Garry's Mod item which i've used to extract Raiden's head assets from, and can be found here.

  • Kojima Productions - Creators of Metal Gear Rising.

All copyrighted content belongs to their respective author(s) / owner(s), all rights are reserved for them.
Komentarzy: 19
MY EARS ARE RINGING, TO THE SOUND
Max  [autor] 11 września 2024 o 15:18 
That's how his head came, unfortunately. Dunno how feasible it'd be to construct a new neck for him as i haven't worked on this in 2 1/2 years.
Dick Justice 11 września 2024 o 15:03 
The head is missing a neck, so it doesn't work well with the suit or other customization items.
Not_Naia 22 września 2023 o 22:19 
was curious about the female version if you plan to do anything with them
Dragonlord 12 stycznia 2023 o 2:31 
Just a note but you have both the magnetic and beam versions of the HF Blade as 0 tier. Was trying to understand why colored tier didn't picked them up. Just something to check.
Four 13 września 2022 o 16:48 
Based gedeonro for that lwotc help
Amber 4 lipca 2022 o 22:24 
being tracked by a starving beast
QueeniExMachina 10 maja 2022 o 16:46 
Two thumbs up! Can you also add bare face version with no cybernetics on his jaw?
gedeonro 11 stycznia 2022 o 15:43 
inside XComMGRBlade edit it to your liking
gedeonro 11 stycznia 2022 o 15:42 
[LW_Overhaul.LWTemplateMods]

; New costs/requirements for blades.

+ItemTable=(ItemTemplateName="HFBlade_CV", Slots=0, Starting=true, Infinite=true, Buildable=false)
+ItemTable=(ItemTemplateName="HFBlade_MG", Slots=0, Starting=false, Infinite=false, Buildable=true, RequiredTech1="AutopsyAdventStunLancer",RequiredTech2="", SupplyCost=20, AlloyCost=1, CrystalCost=1, CoreCost=0, SpecialItemTemplateName="CorpseAdventStunLancer", SpecialItemCost=1, TradingPostValue=8, RequiredEngineeringScore=20, Tier = 142, PointsToComplete=100)
+ItemTable=(ItemTemplateName="HFBlade_BM", Slots=0, Starting=false, Infinite=false, Buildable=true, RequiredTech1="AutopsyArchon", RequiredTech2="", SupplyCost=35, AlloyCost=2, CrystalCost=3, CoreCost=1, SpecialItemTemplateName="CorpseArchon", SpecialItemCost=1, TradingPostValue=15, RequiredEngineeringScore=40, Tier = 144, PointsToComplete=200)