Space Engineers

Space Engineers

151 valoraciones
Boat Parts
2
   
Premio
Favoritos
Favorito
Quitar
Type: Mod
Mod category: Block, Modpack
Etiquetas: NoScripts
Tamaño
Publicado el
Actualizado el
17.723 MB
17 DIC 2021 a las 12:59 p. m.
29 AGO 2023 a las 11:50 a. m.
35 notas sobre cambios ( ver )

Suscríbete para descargar
Boat Parts

Descripción
MOD NO LONGER BEING ACTIVELY DEVELOPED.

Current blocks:
- Collisionless carrier markings
- Non deforming 1x1 block (useful near moving parts such as carrier elevators)
- Carrier ramp blocks, including a 4-section 1x4 slope to extend it.
- Ship propellers + Shafts.
- Modern style bridge windows
- Blocks for torpedoes

This used to be part of thin wings, but is now separate as I didn't want it to lose the main focus and become too cluttered.


Reuploads with links to the original version are allowed, you don't need to ask.


79 comentarios
[ARMCO] Fyrebird721 29 SEP a las 8:35 p. m. 
yeah, i figured out my issue: I was dumb and didn't actually add in the mod like i thought
John Bee  [autor] 23 SEP a las 4:28 a. m. 
In the G menu on the left (you may need to scroll down) you should be able to select boat parts and see all the blocks from the mod in one place
[ARMCO] Fyrebird721 22 SEP a las 4:07 p. m. 
in the first picture, anyone know what the shafts in the top left are called in the G menu, trying to find the damn things, but can't seem to
Jeckle 9 MAY a las 12:00 p. m. 
when it comes to torpedoes, how are they designed to be launched without adding a big ol heavy merge block to them? Is there any chance you could add torpedo merge blocks?
elijahallsman 11 ABR a las 11:23 a. m. 
ADD SUB PARTS:steamthumbsup:
KriegerSayas 4 ABR a las 7:58 a. m. 
Would you be so kind to make the half 1x2 blocks available for small grid? They are too important to be missing.
KriegerSayas 1 FEB a las 1:11 p. m. 
Could you please add a "ship window 1x2 top" block? its currently missing.
John Bee  [autor] 2 OCT 2024 a las 10:18 a. m. 
its a turret with like a 2 degree cone in the forward direction. You are supposed to have it spin on a rotor and use a turret based radar script (i.e. whiplash's script). If you have weaponcore in the world it breaks all vanilla turrets because fuck you so keep that in mind
[WAR] Cpt Campbell 1 OCT 2024 a las 6:36 p. m. 
How does the radar work? It doesn't seem to lock on to targets at long range.
John Bee  [autor] 19 JUL 2023 a las 10:42 a. m. 
It was changed some time ago when the api broke and the propellers wouldn't work in or out of water. I am currently on a modding hiatus so you are free to reupload your own version with a link to the original