Stellaris

Stellaris

638 arvostelua
Downscaled Updated
4
12
3
6
3
4
4
2
   
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6.348 MB
24.11.2021 klo 6.17
22.9. klo 8.53
64 muutosilmoitusta ( näytä )

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Downscaled Updated

Kuvaus
Support Version: 4.1.X

Support Ironman Mode

This is an update patch for Downscaled Ships.
Special thanks to the original creator Kondi.

NOTE: This is a standalone mod, and the original DS mod is NOT required when using my mod/patch.

As I will not offer compability to other ship mods, if you need your own compability patch, please follow the guide by Kondi.
271 kommenttia
Nazareth 2.10. klo 13.31 
achievement compatible ?
Rogueone 26.9. klo 15.36 
Can someone make a patch for that?
Rogueone 24.9. klo 23.44 
I wonder if there will be a patch with this and ACoT/Gigas
dodge33cymru 22.9. klo 23.20 
Thank you so much for this
Nova 22.9. klo 15.18 
Does this alrady support the new shipsets of the new DLC? Or do you still have to update it
法格恩·方庚  [tekijä] 12.9. klo 16.59 
Good catch, and thank you. However, the first piece of code is not my issue—the original file already had this ";" in that spot. I had noticed this earlier and thought it might be a punctuation error by the developer, but I ultimately decided to keep it because, who knows, it might have some special meaning. But since you mentioned it, I’ll treat it as a typo and correct it. These three issues are expected to be fixed when I update this mod to 4.1 (alongside the Shadow of the Shroud DLC), which should be uploaded by the end of this month.
17blue17 12.9. klo 16.32 
You have three small text errors 1) aquatic_01_colossus.asset line 335 has ; 2) spyorb_entities.asset has a missing } on line 3152 3) starbase_entities.asset line 3364 has sscale instead of scale. Thank you for the mod.
Elchardus 8.9. klo 6.03 
Okay, thanks for the quick reply :D Perhaps the ai started to repair it during the war and it finished while the system was mine after the war.
法格恩·方庚  [tekijä] 8.9. klo 5.20 
NO. My mod only affects how large/small the ship entity is, and won't affect any other aspects of gameplay.
Elchardus 7.9. klo 23.17 
I only use this mod (first mod ever for this game) and after I cracked an enemy habitat, it automatically (albeit slowly) rebuild itself after I became the owner of that habitat's system. After checking forums and wiki's, it seems this should not be the case. Is it possible this mod has anything to do with that?