Stellaris

Stellaris

639 ratings
Downscaled Updated
4
12
3
6
3
4
4
2
   
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File Size
Posted
Updated
6.348 MB
Nov 24, 2021 @ 6:17am
Sep 22 @ 8:53am
64 Change Notes ( view )

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Downscaled Updated

Description
Support Version: 4.1.X

Support Ironman Mode

This is an update patch for Downscaled Ships.
Special thanks to the original creator Kondi.

NOTE: This is a standalone mod, and the original DS mod is NOT required when using my mod/patch.

As I will not offer compability to other ship mods, if you need your own compability patch, please follow the guide by Kondi.
271 Comments
Nazareth Oct 2 @ 1:31pm 
achievement compatible ?
Rogueone Sep 26 @ 3:36pm 
Can someone make a patch for that?
Rogueone Sep 24 @ 11:44pm 
I wonder if there will be a patch with this and ACoT/Gigas
dodge33cymru Sep 22 @ 11:20pm 
Thank you so much for this
Nova Sep 22 @ 3:18pm 
Does this alrady support the new shipsets of the new DLC? Or do you still have to update it
法格恩·方庚  [author] Sep 12 @ 4:59pm 
Good catch, and thank you. However, the first piece of code is not my issue—the original file already had this ";" in that spot. I had noticed this earlier and thought it might be a punctuation error by the developer, but I ultimately decided to keep it because, who knows, it might have some special meaning. But since you mentioned it, I’ll treat it as a typo and correct it. These three issues are expected to be fixed when I update this mod to 4.1 (alongside the Shadow of the Shroud DLC), which should be uploaded by the end of this month.
17blue17 Sep 12 @ 4:32pm 
You have three small text errors 1) aquatic_01_colossus.asset line 335 has ; 2) spyorb_entities.asset has a missing } on line 3152 3) starbase_entities.asset line 3364 has sscale instead of scale. Thank you for the mod.
Elchardus Sep 8 @ 6:03am 
Okay, thanks for the quick reply :D Perhaps the ai started to repair it during the war and it finished while the system was mine after the war.
法格恩·方庚  [author] Sep 8 @ 5:20am 
NO. My mod only affects how large/small the ship entity is, and won't affect any other aspects of gameplay.
Elchardus Sep 7 @ 11:17pm 
I only use this mod (first mod ever for this game) and after I cracked an enemy habitat, it automatically (albeit slowly) rebuild itself after I became the owner of that habitat's system. After checking forums and wiki's, it seems this should not be the case. Is it possible this mod has anything to do with that?