Space Engineers

Space Engineers

920 ratings
Smooth Voxels
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Type: Mod
Mod category: Script
File Size
Posted
Updated
1.229 KB
Nov 11, 2021 @ 7:57pm
Nov 11, 2021 @ 8:51pm
2 Change Notes ( view )

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Smooth Voxels

Description
This mod removes the rough terrain that is found on cliffs and steep hills. Applies to all planets, including modded ones. This mod can theoretically be removed and added at will, but be careful if the planet already has grids on it. Internally, all this mod is doing is removing the "SurfaceDetail" feature from all the planets at startup.

Consider this mod as being in public domain.

This mod is not compatible with mod.io because it has to modify the planet server side and client side.
77 Comments
plzkill Sep 22 @ 3:58pm 
god sent. i spent an hour trying to get past those dam*ed crags
CommanderDino329 - R.T.S.P. Jul 14 @ 12:14pm 
i am SO DANG Sick of Rough terrain.

thanks for making this mod :D
Valen Apr 24 @ 10:29am 
mod.io is an alternative service Keen uses for Steam workshop that does not work on consoles. You should have some information on it in the game settings as you were supposed to accept it's license ingame (or not).
moonrocks108 Feb 21 @ 11:44am 
mrudat Jan 7 @ 1:25am 
Awesome, the hills no longer have spike plates on them!
Ellanines Nov 13, 2024 @ 4:42pm 
Does this affect moons and astroids?
VanLabyrinth Oct 22, 2024 @ 5:27pm 
:3
Purple Nebula Oct 8, 2024 @ 8:41am 
@Mindlessmrawesome Exactly what turned me away from this mod. Great idea, just too smooth to my liking
jbmgamerboy Aug 20, 2024 @ 4:53pm 
fyi the highest point on earth to the lowest point on earth is roughly 8 miles this means if i was to make a scale model of earth to fit in my hand it would be as smooth as a 8 ball from my pool table
avaness  [author] Jul 22, 2024 @ 7:43pm 
The idea of this mod is to force planet makers to edit the voxel map instead of cheating and using the SurfaceDetail feature which ruins cliffs and hills completely. Besides, I don't really have the time anymore to add new features