Steam 설치
로그인
|
언어
简体中文(중국어 간체)
繁體中文(중국어 번체)
日本語(일본어)
ไทย(태국어)
Български(불가리아어)
Čeština(체코어)
Dansk(덴마크어)
Deutsch(독일어)
English(영어)
Español - España(스페인어 - 스페인)
Español - Latinoamérica(스페인어 - 중남미)
Ελληνικά(그리스어)
Français(프랑스어)
Italiano(이탈리아어)
Bahasa Indonesia(인도네시아어)
Magyar(헝가리어)
Nederlands(네덜란드어)
Norsk(노르웨이어)
Polski(폴란드어)
Português(포르투갈어 - 포르투갈)
Português - Brasil(포르투갈어 - 브라질)
Română(루마니아어)
Русский(러시아어)
Suomi(핀란드어)
Svenska(스웨덴어)
Türkçe(튀르키예어)
Tiếng Việt(베트남어)
Українська(우크라이나어)
번역 관련 문제 보고














Need to know as I plan to use these tracks for building stations with island platforms.
Currently superelevation seems to be broken again on AN side, trains are tilting wrong direction (this was a bug that was fixed last year on AN, but it seems it was re-introduced), then there's the famous problem of void nodes that some AN networks are triggering. All these combined, I cant publish a pack in good faith then tell people wait for bugfixes on AN, it's counterproductive.
I will still use AN on smaller scale, like bridge customizations etc, but in order to expand Dynamic sets, AN needs to be more 'stable'.
Fixed train stop behavior on 2x2 and 4x2 tracks.
Update 1.1
- Fixed Replacer values causing certain tracks not appearing on station replacement.
Thank you for your sharing ...... love it !!
It's a great project and I'm using most of it!