Installera Steam
logga in
|
språk
简体中文 (förenklad kinesiska)
繁體中文 (traditionell kinesiska)
日本語 (japanska)
한국어 (koreanska)
ไทย (thailändska)
Български (bulgariska)
Čeština (tjeckiska)
Dansk (danska)
Deutsch (tyska)
English (engelska)
Español – España (spanska – Spanien)
Español – Latinoamérica (spanska – Latinamerika)
Ελληνικά (grekiska)
Français (franska)
Italiano (italienska)
Bahasa Indonesia (indonesiska)
Magyar (ungerska)
Nederlands (nederländska)
Norsk (norska)
Polski (polska)
Português (portugisiska – Portugal)
Português – Brasil (portugisiska – Brasilien)
Română (rumänska)
Русский (ryska)
Suomi (finska)
Türkçe (turkiska)
Tiếng Việt (vietnamesiska)
Українська (ukrainska)
Rapportera problem med översättningen
Everything works mostly fine
Ellis died, therefore i dont have him anymore in Dark Carnival.
Go into dev console
Kick Ellis
Kick Bill (Canonically died in The Passing)
Game Hard Crash :(
Confused.jpg
Restart game
Launch campaign i left off on
Kick Bill
Game crash
Do the same sequence over a dozen or so times
Decide to disable "Shared Materials" maybe it's causing the issue
Kick Ellis
Cautiously Kick Bill
Game doesnt crash.
Shared Materials causes crashes.
It (Shared Materials/Or the mod you are literally on) only provides flashlight textures anyhow. Animations and sounds are provided by the MW2019 (weapon) mods.
Exceptions to the "kick player" rule are: Ellis and Nick, until the next chapter which the L4D1 survivors dont spawn in.
Also causes a 1-200 frame drop and lag at certain "Area Load" triggers
Dev, plz fix. (But probably never will)