Cultist Simulator

Cultist Simulator

187 betyg
The Roost Machine
   
Utmärkelse
Favorit
Favoritmarkerad
Avfavoritmarkerad
Filstorlek
Lades upp
Uppdaterades
1.667 MB
11 okt, 2021 @ 8:40
2 aug @ 4:46
216 ändringsnotiser ( visa )

Abonnera för att ladda ner
The Roost Machine

Beskrivning
The Beachcomber; The Elegiast; The Vagabond; The Twins; and the nestful more.


THIS IS A DLL MOD. REQUIRES GHIRBI, the Gatekeeper.
WORKS ONLY ON "GATEOFHORN" BETA BRANCH

To enter the Gate of Horn:
- Right-click on Cultist Simulator in your Steam library
- Select "Properties"
- Select "Betas"
- Switch from "None" to "gateofhorn"




Steam sometimes doesn't update the Workshop content automatically
so if there's an issue, make sure you have the latest versions
both of the Cultist Simulator and of the Roost Machine.

(to do this, compare the number of change notes from this page
with the version number from the game's mod menu)


Short list of features

- Allows DLL mods to easily inject code into commonly used places and times of power.
- Allows DLL mods to add properties to existing entities; or define wholly new custom entities; or even hijack the existing properties, to override the value type.
- Console is enhanced with a command line, and taught many useful commands.
- Recipe effects are severely expanded (gravely even), with the ability to modify contents of other verbs and decks, to shuffle decks at will, to access the global scope, to induce recipes with xtriggers, etc, etc.
- Most of the numerical properties now can make use of *references and expressions*:
--- References allow to access values outside of the scope of the current recipe.
--- Expressions allow to use math and logic functions when defining values.
--- Together they allow to use complex conditionals/effects, such as "draw twice as many cards as there are Health cards on the table and move them to this other verb".

...as well as great many other things.

More details can be found below in Discussions, as well as in, by the courtesy of Genroa:
- CULTIST SIMULATOR COMMUNITY MODDING GUIDE[docs.google.com]
- Basics of The Roost Machine’s Paths, References and Expressions[docs.google.com].


Special thanks to:
- Cultist Simulator Discord community[discord.gg], whose creativity, ingenuity, and sophistication are all inexhaustible source of restlessness.
- Alexis Kennedy, Martin Nerurkar, Marc Gagné, and every other programmer who worked on the game's framework, for a codebase that's a reasonable joy to hack.



Direct download link: https://www.dropbox.com/s/mohd49lj36etvc2/Roost.zip

Source code: https://bitbucket.org/Chelnoque/theroostmachine/
Populära diskussioner Visa alla (7)
6
11 jun, 2022 @ 2:16
KLISTRAD: THE WORLD - Effects and Properties
Chelnoque
5
21 sep, 2022 @ 3:24
Mod on Nexus?
アルベルト Pietralunga
4
5 jun, 2022 @ 6:53
KLISTRAD: THE TWINS - References and Expressions
Chelnoque
74 kommentarer
Chelnoque  [skapare] 9 mar @ 4:23 
@LEE Yes, it all should be fixed in the latest version
LEE 9 mar @ 3:50 
Can you fix the bug that the number of the four cards at the bottom of the opening screen disappears except for the Exile opening?
Chelnoque  [skapare] 9 mar @ 3:36 
Another update, should be fixed for real this time ! Sorry for the kerfuffle, folks
LEE 8 mar @ 5:37 
The bottom bar still seems to be missing for me.
Chelnoque  [skapare] 28 feb @ 21:17 
Can you please send me the following files from the save folder (can open from in-game's Settings -> Browse Files) - save.json, Player.log, Player-prev.log, config.ini? In any convenient way - a link here, in Steam DMs, in Discord (chelnoque).
phonenixkey 28 feb @ 13:23 
Sure, unsubscribed and resubscribed again just in case, still no bottom bar.
Chelnoque  [skapare] 27 feb @ 0:39 
@phoenixkey You sure your Roost is up to date (1.5.207)? Workshop updates notably lag behind sometimes, but you can force it by unsubsribing and resubscribing to the mod.
phonenixkey 26 feb @ 9:48 
The bottom bar still seems to be missing for me.
Chelnoque  [skapare] 25 feb @ 9:03 
@Some guy who plays games , hi! Whoops, that was some WIP feature sneaking its way in, no idea how. I've uploaded a new version, lmk if that fixes it.
Some guy who plays games 23 feb @ 10:15 
Hey, is there a way to make the ui at the bottom that shows your abilities and funds come up with this mod? Having this enabled gets rid of it