RimWorld

RimWorld

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No Ancient Ruins
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Mod, 1.3
Tiedostokoko
Julkaistu
597.575 KB
7.8.2021 klo 9.20
1 muutos ( näytä )

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No Ancient Ruins

1 kokoelmassa, tekijä Financially Stable Black Dad
medievalstuff2023
342 luomusta
Kuvaus
This is a small mod to remove the Ancient ruins/buildings added by Ideology so that Medieval playthroughs can actually be a thing
Suositut keskustelut Näytä kaikki (1)
7
1.5.2022 klo 9.57
Questions/Suggestions
Financially Stable Black Dad
25 kommenttia
Carl 10.6.2024 klo 9.38 
I need to find a mod that does the opposite of this and increases spawns, I love restoring ruins!
Maya 15.1.2024 klo 22.23 
Im aware it depends on the DLC, Im just pointing out Rimpy throws out an error because something isn't quite set correctly
Duckcaster 12.1.2024 klo 23.28 
@Maya It's the DLC's
Archilyte 1.11.2023 klo 9.56 
Maya 2.8.2023 klo 12.09 
RimPy say's this has an unknown dependency
Title Fight Enjoyer 3.1.2023 klo 10.53 
it does, but the biotech ancient mech still spawns and you got nothing to apologize for mane
Financially Stable Black Dad  [tekijä] 3.1.2023 klo 9.44 
sorry fellas, I didn't really refine this mod too well, and I had work that got in the way of updating it, I'll see about doing so soon, although as far as I can tell, with the exception of the stuff added by Biotech, this still works
Zendarino 31.12.2022 klo 23.46 
Please update!
Title Fight Enjoyer 9.12.2022 klo 18.09 
any plans for a biotech update?
LXE 8.10.2022 klo 18.53 
check the discussion thread for dependency answers