Garry's Mod

Garry's Mod

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Door Removal Areaportal Fix
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Content Type: Addon
Addon Type: Tool
Addon Tags: Build, Realism
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2.492 KB
2021년 7월 26일 오후 1시 45분
2024년 2월 21일 오후 4시 20분
업데이트 노트 4개 (보기)

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Door Removal Areaportal Fix

설명
Now works with door-destruction addons!

This quick-fix addon stops the visual oddity which sometimes occurs when a door is removed, where the door will appear to lead into the void. This works for double-doors as well if one of the side doors are removed. The strange effect will only appear for a second before the doorway returns to normal, as opposed to being a permanent fixture.

In reality, the "void" is just the result of the door leaving its linked areaportal, a mapping entity which is used in optimization, disabled without having the chance to re-enable it before it's removed. This addon just checks whenever a door is removed if it has a linked areaportal, and if it does, both makes the areaportal visible and leaves it active in the case of a double door. This should help prevent the odd visuals most of the time.

This starts working automatically, just subscribe to it for it to begin working. It should only act upon the removal of a viable door, this doesn't run in the background constantly. I hope this helps!

This should not impact performance in any significant way. In fact, it won't do anything at all if a door isn't removed. If a door is removed, it's the same as if the door is open.

All this addon does is check to see if any door being removed has a linked areaportal, and if it does, it makes sure to turn the linked areaportal on (stops the void effect) and also stops doors with the same name as the one removed from being able to re-disable it by opening/closing the door (like with double doors). There are ways to destroy a door which has the areaportal work nicely and re-enable itself, but the basic remove function is apparently not one of those, and so if anything this addon is just a small extra check to make sure the areaportal plays nicely when a door linked to it is removed for any reason.

Clickbait final image edit : IntellectualPotato (very nice)

maps : gm_york_remastered
rp_unioncity
댓글 145
Dookin 2025년 11월 30일 오후 12시 18분 
it dont work work
Darochdathief 2025년 11월 14일 오전 10시 01분 
NO MORE DOOR STUCK?
S-HV_M4573R 2025년 8월 17일 오전 12시 03분 
UPDATE:

Appears to conflict with Door Tool.
S-HV_M4573R 2025년 8월 16일 오전 5시 03분 
Anyone else had this not only remove the doors, but break them too?
Would love a fix, 'cause it's driving me nuts.
♬♫~Joe Blaze~♫♬ 2025년 7월 13일 오전 9시 41분 
Areaportals still present, unfortunately. It conflicts with something.
_L_i_b_r_o_ 2025년 3월 25일 오전 7시 02분 
мод говно
Tiny Desk Engineer 2024년 11월 27일 오전 8시 41분 
Doesn't seem to work with whatever method Interactive Doors uses to remove doors blown off their hinges, still seeing inactive areaportals in HL2 maps.
[Ü]<◘-\Taph/-◘>[Ü] 2024년 10월 24일 오전 4시 08분 
absolute lifesaver
awesomeslayer7 2024년 10월 16일 오후 12시 15분 
does this work on any map (including the half life campaigns)?
Ammar Kun 2024년 10월 1일 오후 7시 28분 
de_nuke from css still broken