Garry's Mod
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Door Removal Areaportal Fix
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Content Type: Addon
Addon Type: Tool
Addon Tags: Build, Realism
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2.492 KB
2021年7月26日 13時45分
2024年2月21日 16時20分
4 項目の変更履歴 ( 表示 )

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Door Removal Areaportal Fix

解説
Now works with door-destruction addons!

This quick-fix addon stops the visual oddity which sometimes occurs when a door is removed, where the door will appear to lead into the void. This works for double-doors as well if one of the side doors are removed. The strange effect will only appear for a second before the doorway returns to normal, as opposed to being a permanent fixture.

In reality, the "void" is just the result of the door leaving its linked areaportal, a mapping entity which is used in optimization, disabled without having the chance to re-enable it before it's removed. This addon just checks whenever a door is removed if it has a linked areaportal, and if it does, both makes the areaportal visible and leaves it active in the case of a double door. This should help prevent the odd visuals most of the time.

This starts working automatically, just subscribe to it for it to begin working. It should only act upon the removal of a viable door, this doesn't run in the background constantly. I hope this helps!

This should not impact performance in any significant way. In fact, it won't do anything at all if a door isn't removed. If a door is removed, it's the same as if the door is open.

All this addon does is check to see if any door being removed has a linked areaportal, and if it does, it makes sure to turn the linked areaportal on (stops the void effect) and also stops doors with the same name as the one removed from being able to re-disable it by opening/closing the door (like with double doors). There are ways to destroy a door which has the areaportal work nicely and re-enable itself, but the basic remove function is apparently not one of those, and so if anything this addon is just a small extra check to make sure the areaportal plays nicely when a door linked to it is removed for any reason.

Clickbait final image edit : IntellectualPotato (very nice)

maps : gm_york_remastered
rp_unioncity
145 件のコメント
Dookin 11月30日 12時18分 
it dont work work
Darochdathief 11月14日 10時01分 
NO MORE DOOR STUCK?
S-HV_M4573R 8月17日 0時03分 
UPDATE:

Appears to conflict with Door Tool.
S-HV_M4573R 8月16日 5時03分 
Anyone else had this not only remove the doors, but break them too?
Would love a fix, 'cause it's driving me nuts.
♬♫~Joe Blaze~♫♬ 7月13日 9時41分 
Areaportals still present, unfortunately. It conflicts with something.
_L_i_b_r_o_ 3月25日 7時02分 
мод говно
Tiny Desk Engineer 2024年11月27日 8時41分 
Doesn't seem to work with whatever method Interactive Doors uses to remove doors blown off their hinges, still seeing inactive areaportals in HL2 maps.
[Ü]<◘-\Taph/-◘>[Ü] 2024年10月24日 4時08分 
absolute lifesaver
awesomeslayer7 2024年10月16日 12時15分 
does this work on any map (including the half life campaigns)?
Ammar Kun 2024年10月1日 19時28分 
de_nuke from css still broken