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Nahlásit problém s překladem
2. They mostly don't attack, or the player doesn't take any damage from them, can't tell as they are invisible.
3. They make bonedog sounds instead of beak thing sounds.
The spawning weights for iridescent beak things feel MASSIVELY overtuned in Shem. The things are EVERYwhere there, to the point that I would feel far safer in the Bonefields. On the rare occasion any bandits spawn they are immediately set upon, and I cannot look in any direction without seeing some of them in the distance.
Also I'm pretty sure that the "Oni gorillo Loner" character entry in FCS is broken - It is set to spawn black gorillos, as opposed to the oni gorillos I imagine it is meant to. I've seen a couple black gorillos in Skinner's Roam, so I get the feeling that oni gorillos just won't ever appear in the world without fixing this.
For anyone else having issues or feeling that spawns are too much/few, the necessary changes in the FCS are very quick and easy. I strongly recommend learning how to use it so you can tweak the mod to your preferences.