Stellaris
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Halo: UNSC Portraits
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102.619 MB
4 июл. 2021 г. в 15:19
2 ноя в 12:29
Обновлений: 95 (просмотреть)

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Halo: UNSC Portraits

В 1 коллекции, созданной force728
Halo Portrait Mods
Предметов: 5
Описание
This mod is a revision of the Halo Universe Human Species mod by llossaa that updates the UNSC and Ancient Humanity portraits with additional features.

Features
1. Updated UNSC and AH portraits with additional portrait options such as Spartans, ODST, and Marine armors.
2. Two new origins for both the UEG and AH with their own custom starting system homeworlds.
3. New civics: 3 for the UNSC and 1 for AH.
4. Ancient Humanity cityset.
5. Updated UNSC namelist.
6. UNSC flags & rooms.
7. New custom initializers with unique rare deposits and modifiers.
8. UNSC tech, armies, and buildings.

Recommendations
-Strongly recommend using the shipset and cityset from Sins of the Prophets for this mod:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=751394361&searchtext=Sins+of+the+Prophets


Credits
- The original UNSC portrait mod was made by llossaa. A link to this mod is below.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=806711009&searchtext=halo+human

-The AH cityset is based on the silfae's Holosphere Rising portrait city set. Credit goes to silfae for the original. Here is the link: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=868965217

-This mod integrates some event code and icons from the Planetary Assault Army & Ship Mod created by XVCV. All credit goes to its creator.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2017870391
Популярные обсуждения Просмотреть все (6)
46
9 сен в 16:38
ЗАКРЕПЛЕНО: Bug Reports
force728
26
22 окт в 16:10
ЗАКРЕПЛЕНО: Suggestions
force728
3
1 сен в 15:16
Ancient Human v Forerunner Balance
Elboron
Комментариев: 424
wsdpii 26 окт в 11:37 
Curious if there's any interplay between this and your Covenant portrait mod? Is there some event to force the Human-Covenant war? If not, how difficult would it be to make? It'd be pretty neat to try and fight off the Covenant as the UNSC in game, but the only way to force a long war is to use console commands.
Sigmar 28 сен в 17:44 
If a mod adds city sets will it be what's causing the UI bug?
force728  [создатель] 24 сен в 14:51 
@Enderblade: Yes.
Enderblade 22 сен в 20:03 
Will you be updating this for the latest version?
Omuraisu 22 сен в 18:16 
Could the effects for nukes be reworked? When you have a lot of them, it's a lot of consecutive bright flashing lights. Also, the Light MAC could do to be more noticeable like the L slot Heavy MAC.
ssbest15 21 сен в 10:57 
This seems to be crashing a lot for me, which is a shame cause I really like the ancient humans start.
loaf of peas 5 сен в 20:04 
My ships arent spawning when i build them at the shipyard, happens when using mod tech
force728  [создатель] 3 сен в 15:00 
@Hekate's Melody: What ship sets? There are none in this mod.
Hekate's Melody 3 сен в 4:00 
the shipsets that this mod adds aren't working? are they supposed to be default ship models or are they supposed to be actual UNSC ships etc.?
djpaulycee 1 сен в 15:18 
@force728 Hello! I posted my report on the balance of ancient humans, forerunners and created on the "ancient humans vs forerunners" discussion thread up above!