Stellaris

Stellaris

1,169 arvostelua
Halo: UNSC Portraits
9
2
3
4
2
2
2
   
Palkinto
Lisää suosikkeihin
Lisätty suosikkeihin
Poista suosikeista
Tiedostokoko
Julkaistu
Päivitetty
102.619 MB
4.7.2021 klo 15.19
2.11. klo 12.29
95 muutosilmoitusta ( näytä )

Tilaa ladataksesi
Halo: UNSC Portraits

1 kokoelmassa, tekijä force728
Halo Portrait Mods
5 luomusta
Kuvaus
This mod is a revision of the Halo Universe Human Species mod by llossaa that updates the UNSC and Ancient Humanity portraits with additional features.

Features
1. Updated UNSC and AH portraits with additional portrait options such as Spartans, ODST, and Marine armors.
2. Two new origins for both the UEG and AH with their own custom starting system homeworlds.
3. New civics: 3 for the UNSC and 1 for AH.
4. Ancient Humanity cityset.
5. Updated UNSC namelist.
6. UNSC flags & rooms.
7. New custom initializers with unique rare deposits and modifiers.
8. UNSC tech, armies, and buildings.

Recommendations
-Strongly recommend using the shipset and cityset from Sins of the Prophets for this mod:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=751394361&searchtext=Sins+of+the+Prophets


Credits
- The original UNSC portrait mod was made by llossaa. A link to this mod is below.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=806711009&searchtext=halo+human

-The AH cityset is based on the silfae's Holosphere Rising portrait city set. Credit goes to silfae for the original. Here is the link: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=868965217

-This mod integrates some event code and icons from the Planetary Assault Army & Ship Mod created by XVCV. All credit goes to its creator.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2017870391
Suositut keskustelut Näytä kaikki (6)
46
9.9. klo 16.38
TÄRKEÄ: Bug Reports
force728
26
22.10. klo 16.10
TÄRKEÄ: Suggestions
force728
3
1.9. klo 15.16
Ancient Human v Forerunner Balance
Elboron
424 kommenttia
wsdpii 26.10. klo 11.37 
Curious if there's any interplay between this and your Covenant portrait mod? Is there some event to force the Human-Covenant war? If not, how difficult would it be to make? It'd be pretty neat to try and fight off the Covenant as the UNSC in game, but the only way to force a long war is to use console commands.
Sigmar 28.9. klo 17.44 
If a mod adds city sets will it be what's causing the UI bug?
force728  [tekijä] 24.9. klo 14.51 
@Enderblade: Yes.
Enderblade 22.9. klo 20.03 
Will you be updating this for the latest version?
Omuraisu 22.9. klo 18.16 
Could the effects for nukes be reworked? When you have a lot of them, it's a lot of consecutive bright flashing lights. Also, the Light MAC could do to be more noticeable like the L slot Heavy MAC.
ssbest15 21.9. klo 10.57 
This seems to be crashing a lot for me, which is a shame cause I really like the ancient humans start.
loaf of peas 5.9. klo 20.04 
My ships arent spawning when i build them at the shipyard, happens when using mod tech
force728  [tekijä] 3.9. klo 15.00 
@Hekate's Melody: What ship sets? There are none in this mod.
Hekate's Melody 3.9. klo 4.00 
the shipsets that this mod adds aren't working? are they supposed to be default ship models or are they supposed to be actual UNSC ships etc.?
djpaulycee 1.9. klo 15.18 
@force728 Hello! I posted my report on the balance of ancient humans, forerunners and created on the "ancient humans vs forerunners" discussion thread up above!