Barotrauma

Barotrauma

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DynamicEuropa
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35.681 MB
30 jun, 2021 @ 14:15
10 aug @ 9:41
172 ändringsnotiser ( visa )

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DynamicEuropa

I 1 samling av MasonMachineGuns
BaroTraumatic Experience
11 artiklar
Beskrivning


ATTENTION
Please read the description as it contains important information about features, patches and incompatibilities!

Requires a new campaign after first installation!
DO NOT REMOVE FROM AN ONGOING CAMPAIGN
DOING SO WILL KILL YOUR MAP!

Features:
  • Unique Locations, Dynamic Outposts:
    Over 20+ new locations. Outposts are specialized in specific services. They will grow in size over time, and you can even help build (or destroy) outposts.
    You will have to carefully plan your route to find what you're looking for...

  • More Missions and Events:
    Meet unique NPCs, take on never seen before missions, and discover brand new events!

  • Outpost Takeovers:
    Fight for your faction and take over rivaling outposts until nothing is left of your enemy. Visit outposts, cities or any military outpost with enouh reputation for your faction to be able to join their fight.

  • Outpost Destruction:
    Don't like a station in particular? Just get rid of it. Blow up the reactor with explosives, kill the inhabitants and watch the world burn as you leave a trail of destruction.
    (Construction Sites and Surveys require to be at least 50% flooded instead of blowing up a reactor)

  • Monster Lairs and Swarms of husks::
    Monsters nest deep inside lairs, and will spread to nearby locations. Worse, swarms of husk infected may patrol the biome. Destroy the lairs to make the area habitable again!

  • Biome Overhaul:
    Biomes have more variation than vanilla, from twisted caverns to endless abyss, and rare level hazards...

  • Pirates:
    Thanks to Pirates Ahoy! being integrated, you'll encounter new pirate themed missions, vessels, items and outposts! (All info at the Pirates Ahoy! page)

  • Hungry Europans:
    A few foods and drinks of Hungry Europans are integrated into DynamicEuropa to allow you a bit more roleplay. If you would like to also be able to butcher creatures and cook meals, head on over and install Hungry Europans and put it ABOVE DynamicEuropa in your load order!

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Load Orders:
Make sure to check in here to view recommended load orders!
If you don't know what to do, It is usually recommended to put DynamicEuropa at the very bottom of the mod list.

Pirates Ahoy! Music Info:
There are currently 11 songs to collect.
For a full track list with links, please visit the Pirates Ahoy! workshop page.
All tracks are edited 40sec - 2:30min long mono sound loops and not the full songs!
These tracks should not cause copyright claims, if you decide to stream or upload a video. If you do receive a claim, please let me know which song got claimed!

Compatibility and other patches:
READ THE DESCRIPTION OF THESE PATCHES BEFORE INSTALLING!
Here is a collection of all the compatibility mods that might be required to make Dynamic Europa work with other mods:

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3440594332


Incompatible Mods:
- MoreMissionsMod
- Any mod that adds hireable characters. If it is a specific hireables patch for DynamicEuropa, make sure it was recently updated (24.04.2024 or more recent) otherwise it will break your campaign.

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Discord Server:
If you prefer to chat to us directly or report issues with video or screenshot material, you can do so on our Discord Server[discord.gg]

[discord.gg]


Credits:
Jar Of Honey - Warden Pirate Vessel
SansPL, Jar Of Honey, The Capitalist - Starwalker Coalition Vessel
Noveva - Multiple new events
Draconis, NotWendy & Udrakan - New outpost modules
Populära diskussioner Visa alla (61)
965
18 sep @ 5:21
KLISTRAD: Bugs, issues. crash reports, etc
MasonMachineGuns
9
28 aug @ 1:08
mission question
Colqhoun
4
22 jun @ 16:01
Station Takeover not working
Sonder
3 647 kommentarer
Beel 11 minuter sedan 
man.. i hope biome 3 is barely developed, i hope to unload these crates then, cheers.
hUbert 2  [skapare] 43 minuter sedan 
Mission board has a 20% chance to appear

Construction event has a 35% chance to appear (only in lower tier outposts)

Construction sites (the location) will always accept your crates
Beel 1 timme sedan 
i only ran into the mission board in like biome 1 :(, we've only been getting assigned missions from biome 2 and i hope biome 3 brings back the mission board.. btw how common is the construction event supposed to be? ive hoarded like 10 crates of this stuff yet no outpost wants it T-T
ThatCannibalisticDrone 1 okt @ 20:27 
Ohhhh, okay! Thank you for the help!
hUbert 2  [skapare] 1 okt @ 0:05 
You can't interact with reactors, you'll need to plant explosives
ThatCannibalisticDrone 30 sep @ 15:06 
Can't interact with the stations reactor when I try to blow it up. i'm not sure why.
hUbert 2  [skapare] 29 sep @ 15:25 
We don't change the creature spawns, you're hallucinating a problem
Guv 29 sep @ 14:14 
Haters will think this mod isn't just 1 line of code that replaces all crawler spawns with mudraptors, very fun to deal with in the very first mission, dev is very wise
Guv 29 sep @ 14:07 
Balance is abyssmal, most early enemies are exclusively mudraptors and even the most basic early game encounters get replaced with mudraptor and husk spam whiel none of the outposts have even basic gear let alone ammunition to deal with the onslaught
Da Wyrm 25 sep @ 21:35 
How does this map feel now to people who've had recent experience with it? I remember playing with it about a year ago very much so disliking the large map levels especially in the starting biome because the constant zig zagging made 4 km of traveling through ice spires into 8, but I want to give it a chance because everything else it adds i quite like.