RimWorld

RimWorld

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Archotech Race
3
   
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Mod, 1.2, 1.3, 1.4, 1.5, 1.6
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Päivitetty
4.724 MB
28.5.2021 klo 9.42
6.8. klo 10.59
42 muutosilmoitusta ( näytä )

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Archotech Race

Kuvaus
This mod adds an Archotech race to the game and some backstories for them

They don't need to eat nor sleep and are stronger but are more sensitive to psychic influences



Change if they have hair or not on the Vanilla Expanded Framework's settings

Did you find a bug? Do you have suggestions? Leave a comment

Compatibility:
Adds Save Our Ships 2's bionics and EVA capabilities to them
Rimnauts 2's Vacuum doesn't affect them

Neronix's retexture
170 kommenttia
Batman 27.9. klo 5.41 
What are it's stats?
noddistVitae  [tekijä] 13.9. klo 19.32 
it's already 1.6
BaguetteMan 13.9. klo 16.49 
1.6 when?
PIOᑎᕮᕮᖇ 27.7. klo 3.43 
1.6?
Kihtan 10.5.2024 klo 14.48 
Thank you.
noddistVitae  [tekijä] 9.5.2024 klo 14.41 
Fixed, thanks for the logs
Kihtan 9.5.2024 klo 13.10 
Kihtan 9.5.2024 klo 12.59 
Does anybody else have a bug where the archoteck colonists wounds dont register? They just go on like nothing happened with twenty fresh wounds listed but when i tell them to go heal the medical bed says that they arent hurt and every 2 seconds a message pops up that "Whatshisname" is fully healed. The only thing they actually lie down for is threating infections and astma.
Mismagius 7.5.2024 klo 15.00 
sounds great, thank you. also sorry for deleting that comment from earlier, it was an accident...
noddistVitae  [tekijä] 7.5.2024 klo 14.55 
will add deprecated to the title and link to nameless' mod when it's out