安裝 Steam
登入
|
語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題
Thank you for the message.
Feel free to use the assets of Dog Scarf in your mod :)
Yes, it is.
The Kenshi modding tool, Forgotten Construction Set (FCS), does not allow us to add production time to dog scarves and other backpack items. We must edit the FCS itself to prevent backpacks from being instantly crafted.
I am not 100% certain if the modded FCS does not affect my other mods, and I have no trouble with the instant production of dog scarves. So, this mod would remain as it is.
Thank you for trying my mod!
Thank you for letting me know. Let me make sure I understood right.
Does "Mine is not working" mean that your dog cannot equip a dog scarf or collar?
If so, I would first check if the dog is a race added by other mods. Only vanilla Bone dog and Boneyard Wolf race can equip scarves from my mod. Without proper patch mods, dog races added by other mods cannot equip the scarves, even if the races have the same look as the vanilla dogs.
Currently, "More Dogs" and "Universal Wasteland Expansion" have patches for my "Dog Scarf" mod in the Workshop. Those patch mods were made by users of said mods.
I hope this information helps you.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2826974570
Thank you for the message.
You can make and upload patches for Dog Scarf freely :)