Total War: WARHAMMER II

Total War: WARHAMMER II

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Unit expanded.pack
   
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153.394 MB
15 maj, 2021 @ 18:50
12 aug, 2021 @ 10:44
30 ändringsnotiser ( visa )

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Unit expanded.pack

Beskrivning
Join our discord for more new: https://discord.gg/67zvbMY7PD

Submod modifying unit from other mod:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2111993529
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2113973267
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2287150083
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2027161286
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2137099845
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2488016856
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1653078269
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1273779357
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1286452656
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1862963512

Add new unit to our mods (Elite Unit remaster) and boost them.

-New infantry and cavalry for tomb king.
-New unit for dark, high, wood elves(monster, infantery, archer, cavalery).
-New infantry for greenskin(black orc with shield and some regiment).
-Longbeard thunderer for dwarf.
-Special monster for lezardman.
-New chaos unit (dragon, chosen berserker, chosen champion....).
-New empire unit (knight, infantry, missile infantry....).
-Note the mod who I put in requirement called Skink submod for Unit expanded was made because Sauron my co owner dislike Skink so I create a submod for your who like it. You don't need this mod to make the unit expended.pack work, it is a bonus for clan sotex only.
- Technology work.

All these unit are from other mod.
We make them adapted to our mod Elite unit remaster.
Note this mod will be also uptaded for warhammer III.
44 kommentarer
Nabulio  [skapare] 1 aug, 2022 @ 13:30 
I back uptade coming soon
Nabulio  [skapare] 28 okt, 2021 @ 17:59 
yes, but the stat are unbalanced
Jetpotz 12 okt, 2021 @ 9:11 
Hi, is this compatible with SFO?
Nabulio  [skapare] 12 aug, 2021 @ 10:46 
mod fixed and now working
Nabulio  [skapare] 1 aug, 2021 @ 10:51 
The main mod is uptade now try it.
Nabulio  [skapare] 31 jul, 2021 @ 7:19 
I will not rebalance the missile unit for now take to much time my main priority is the HP and the shield.
Nabulio  [skapare] 31 jul, 2021 @ 7:18 
Unit expended could have some problem of HP balance who will need rework so just wait for the new version.
Nabulio  [skapare] 31 jul, 2021 @ 7:16 
The missile will stay vanilla for now put the new version of the mod with dlc problem fixe will be release for august 2, 2021 for the elite unit remaster. Note this mod is a bonus for elite unit remaster and disn't need uptade because the mod work fine.
Nabulio  [skapare] 31 jul, 2021 @ 7:14 
I decided to fixe my mod but don't expect every think will come back. I am working only in hp right now infini regiment reknow will take time to reput. I had idea for beastmen I will use the same system as tombking regiment reknow. Put some ukeep for regiment.
GrimRose0w0[TTV] 29 jul, 2021 @ 15:33 
That sucks. Can't imagine how taxing that has to be.