Fire Pro Wrestling World

Fire Pro Wrestling World

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Poison Mist Frankensteiner (Custom Mist)
   
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4 MAY 2021 a las 4:10 p. m.
30 MAY 2021 a las 6:03 p. m.
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Poison Mist Frankensteiner (Custom Mist)

En 2 colecciones creadas por Fuee
Moves by Fuee I
1000 artículos
Custom Mist moves
34 artículos
Descripción
Why dance on the opponent when you can just puff some poison into their eyes?

Damage is pretty close to the dancing frankensteiner

Uses my Custom Mist parts - more layers than the required ones, as well as guide sheets, can be found in these collections:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2475754528
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2272735299

Use parts from the first collection for the bigger cloud, or parts from the second for the original smaller cloud

Update: Fixed mist positioning for other edit sizes
Update 2: Fixed voice clip timing
9 comentarios
Staubhold 30 MAY 2021 a las 3:58 p. m. 
...and again. Thanks! :)
Fuee  [autor] 30 MAY 2021 a las 3:47 p. m. 
Oh, whoop. I'll update it in a bit
Staubhold 30 MAY 2021 a las 3:43 p. m. 
Sorry. My fault.
To be honest it starts to late. Voice position for all the other poison mist attacks is perfect. Here it starts to late.
Using Japanese Male 5 "Hiss 4". Voice starts after poison hits p2.
Fuee  [autor] 30 MAY 2021 a las 3:30 p. m. 
How so?
Staubhold 30 MAY 2021 a las 3:26 p. m. 
Dear Fuee,
thanks again for those new and improved Poison Mist moves.
Voice clip position for Poison Mist Frankensteiner starts way to early...
Fuee  [autor] 12 MAY 2021 a las 12:34 p. m. 
Superstar Elbow is a 3D Walk move, and that type is limited to front and corner grapples
justabrush 12 MAY 2021 a las 11:14 a. m. 
How about if it was a ground grapple where it picks the guy up first and then uses the superstar elbow animation or whatever it is to bring the opponent to the middle and bodyslam him?
Fuee  [autor] 12 MAY 2021 a las 11:00 a. m. 
No, I think the best you could do is make a ground grapple that's just one of the dragging animations, but it'd be in only in one direction and not to a specific spot. Also a waste of a ground slot, really. Probably be better to just try raising the ref's moving speed
justabrush 12 MAY 2021 a las 10:47 a. m. 
Hey man is it possible to make a move where you literally just pull the opponent to the middle of the ring? There's so many corner/post moves that can never get a pinfall (at least as a cpu controlled player) because there's not enough time for the ref to get over there.

Could a move be made so that you can link it after another move that way you can get a pinfall in the middle of the ring where there's good ref position? Or is that not really possible? As a Human controlled player we can do this but the computer can't drag directly to the middle of the ring.