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I got this error from GN CORE, but can't post comments there.
HRK_SFX_Bomb sound is missing resolved grains and will not work properly. Report about it to [HRK] Gun Nut - CORE devs.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
VFECore.Startup:CheckXmlErrors ()
VFECore.Startup:.cctor ()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
(wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch1 ()
Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Entry:Update ()
- removed dependencies
- fixed errors with the update
- 1.3 users may get a minor errors on load that go away after saving.
- Report any stuff that I might have missed.
- You may get some harmless errors on first load.
- Some of the weapons in existing saves may disappear (use dev mode if you want them back)
- You will get a duplicate research project while I update the rest of the smaller gun nut packs.
- Included .dds textures for those of you using mods like graphic settings, should improve load time, quality and performance.
- Description will be properly updated at a later date.
- All Gun Nut mods now require Gun Nut CORE to work properly.
besides even if he hasn't updated it id imagine it still works