Space Engineers

Space Engineers

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Jargon Generator (Mod)
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Type: Mod
Mod category: Block, Script, Other
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975.627 KB
2021년 4월 27일 오후 11시 37분
2021년 4월 28일 오후 5시 43분
업데이트 노트 4개 (보기)

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Jargon Generator (Mod)

Patrick님의 1 모음집
Aesthetic
아이템 23개
설명

Generate Techno-Jargon
Information is generated using a Lindenmayer grammar system. Works on any display. Watch the video.

Use
1. Open the terminal for any LCD or text display
2. Set Content type to "Scripts"
3. Set the Script to "Jargon Generator"



If you want to use any of my mods on your server, that's fantastic! Please let me know, so I can see it in the wild! If you have uploaded a build using this mod, please link back to me using the Add/Remove Required Items link. Thank you!

Please do not copy, modify, re-upload or otherwise represent my work as your own, your team's, your server's, or anyone else's. Thank you!

Bug Reports
Discord[discord.gg]
I don't troubleshoot, give technical advice, or have discussions in the comment section. That's what the Discord is for. Comments get lost to time, but discord histories can be searched and referenced.

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댓글 50
Patrick  [작성자] 2023년 4월 23일 오전 9시 02분 
Thanks, Sausage! Sounds like some fond memories.
Sausage 2023년 4월 23일 오전 4시 09분 
Hahaha, reminds me of the Gibberish Translator we used to use to thwart chat moderators by concealing our bold arguments about [fings n stuffz]. Still got banned though.

Thank you Patrick for this mod. Nice touch.
Blue64 2023년 2월 3일 오후 4시 32분 
it's synchronized in the randomness because the mod hands it to Space Engineers, which then says "Keen told me to run this logic", and then it renders the same text to everyone because the "random" got assigned to each metadata slot on each designated cube comprising each associated object which got constructed at some point in time by someone. I think I covered every variable there.
Patrick  [작성자] 2023년 2월 2일 오후 12시 01분 
It's ... not really a question? I wrote it. :) I told you what it does.
Menos 2023년 2월 2일 오전 11시 15분 
Interesting question if the content is actually synced if it is random, or if the code is running purely client-side.
Blue64 2023년 2월 2일 오전 8시 46분 
Ah, Keen Software House, creating processing bottlenecks to increase efficiency ... poorly..
Patrick  [작성자] 2023년 2월 1일 오후 9시 12분 
The mod doesn't need to synchronize screen content, the game does that already.
Blue64 2023년 2월 1일 오후 6시 48분 
if they do everything client-side though, then they wouldn't be able to synchronize screen content, so SOME must be server-side.
Menos 2023년 1월 31일 오전 9시 17분 
Well that's what I asked first. If you do it all client side then there is zero server load, so everything is fine. :)
Patrick  [작성자] 2023년 1월 30일 오후 6시 18분 
Why do you assume mine doesn't work like that already? Your comment makes a lot of questionable assumptions. It would be easier to address your concerns in the longer format provided by Discord.