RimWorld

RimWorld

1,254 vurderinger
虫娘 Insect Girls
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Mod, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
Filstørrelse:
Offentliggjort:
Opdateret:
14.313 MB
9. apr. 2021 kl. 4:43
15. aug. kl. 23:00
229 ændringsbemærkninger ( vis )

Abonner for at downloade
虫娘 Insect Girls

Beskrivelse
This mod can add it midsave.
RocketMan Time dilation compatibility.
CE compatibility.
And I'm not good at english.

This mod added:
  • 6 Insect Girls, in the wild or join like pets. If one is dead, the same one will not encounter in the wild again, you need to resurrect her.
  • 8 Meals
  • 2 Buildings
  • 1 Stuff
  • 1 Scenario


*They can do cleaning work.

They can range attack, if you're having Range Animal Framework or Vanilla Expanded Framework.


*You can manually select the target to attack, but VEF only.




Animals
Info
 🥛 
 ✂️ 
Range looks like
Spikky
The only one who has no ranged attacks.
But as a shield, save the her daughters. She did it.
/
Whity
The leucism megaspider girl.
The leucism skin brings her susceptibility to sunburn.
Spelby
Quick and agile.
She let all the insectdew be eaten by her sister, the only one that did not havs the milk product, looked stingy.
/
Pedey
Strengthened body function.
No need to give her the luciferium anymore.
/
Orangy
Large carrying capacity.
Unlike other insect girls, only she can no longer eat raw meat.
/
Scaraby
Throw stone.
If you're using VEF, she will add another small stone option
(Except for CE).
/


Others
Info
Required materials
Insect girl's house
Sculpture. Produce insect jelly.
Beds for insect girls or small animals,
up to 3 (requires 1.2 or above)
x120、x250、
x300、x250、
x500、x10*
*Need the same chunk. For example,
10 sand chunks or 10 granite chunks.
Insect girl's glow pod
Standing lamp.
Does't consume energy.
x12、x5、
x1、x1、x1
Ancient potion
Resurrect the dead, even if the bones.
x300、x500、x10
Insect jade
Lighter and harder than plasteel,
but 100% flammability
Insectdew
Milking products from insect girl.
Fake tail
65% Efficiency.
Bionic tail
125% Efficiency
Add tail attack with EMP.
Bionic tail E
125% Efficiency
Add tail attack with EMP.
Launch EMP (Requires VEF or RAF).
Bionic tail F
145% Efficiency
Add tail attack with flame.


Meals
Required materials
Meal nutrition
Fried meatloaf
Fine meal
Hunger rate -8%
0.45
0.75
  
Herbal juice
Fine meal
Natural Healing +20%
Immunity boost +4%
Max comfortable temperature +8℃
0.55+
0.75
  
Special drink
Fine meal
Move speed+4%
Min comfortable temperature -8℃
0.33
0.75
Pudding
Lavish meal
0.4
0.5
Konjac
Lavish meal
Consciousness +8%
Tiredness x30%
Mood -5
0.4
0.4
Post-rain
mushroom meatloaf
Lavish meal
Made with poisonous mushrooms
NPC's favorite food
1
1


Recommended MOD
Hardworking Nukos/Insect Girls
Allow they do something like planting, mining, harvesting.


Range Animal Framework
Allow they range attack.


Vanilla Expanded Framework
Allow they range attack and manually select the target to shoot, drafted.


kemomimilike
Switch insect girls to change to a dryad or humanoid race.

kemomimihouse HardworkingKz
These girls complete a training, unlock the work they can do.
First enable this InsectGirls Hardworking switch 「Enable Support for 《Insect Girls》~」[i.imgur.com], reboot rimworld.
Or 「Enable Gradual Work Unlock」, If you need them to do all the work.

Translations
Ru - Nanamy


Art
PuPa酱


Credits
SpawnLimit, Death&SleepFigureC#:夜月重楼
Cleaning Work C#:HousekeeperAssistanceCat(The MIT License)
Sounds:「あみたろの声素材工房」の声素材を使用しました[www14.big.or.jp]

Old versions of the mod can be found on my change notes.
Populære diskussioner Vis alle (1)
96
16. aug. kl. 7:32
FASTGJORT: BUG回報和已知問題 / Bug Reports & Known Issues
rot03065
837 kommentarer
rot03065  [ophavsmand] 7. okt. kl. 3:10 
@MerLatus
感谢留言报告出问题。我感觉不太像我的mod的问题,我有空会尝试重现这种问题。我猜你用了文化DLC,在NPC派系随机到以基督教(NamerDeityChristian)的基础来生成自己的宗教时,会触及这种错误。
MerLatus 6. okt. kl. 15:44 
生成星球时会有概率爆红字:
Grammar unresolvable. Root 'r_deityType'
Could not get new name (first rule pack: NamerDeityChristian)
去掉这个mod就没有了
Glasninov 27. sep. kl. 0:11 
玩CE,第二年来了机械蜈蚣,家里只有9mm和.45这种小口径武器,全靠甲儿的远程技能活命:knlhermit3:
rot03065  [ophavsmand] 20. sep. kl. 8:36 
@Sakura樱
感谢留言,我印象中所有枪械在CE的环境的命中率是偏高,包括动物。出现「连射」是CE 的测试版问题,等CE组修复吧。

至於甲儿,我直接说结论,我想希望维持目前的原状,或者请你考虑关闭她的「自由射击」。没有调低对队友伤害的设定,因为即使是原版的手榴弹,也有波及自己或队友的可能。我甲儿的武器是套用VE的榴弹发射器的数值,她应该在CE属于少数能对机械族穿甲,玩家应该给予她更多操作。
Sakura樱 20. sep. kl. 5:09 
对了,希望能调低甲儿对队友的伤害,跟之前反映差不多,甲儿很容易在混战中打到队友,甚至在掩体后面还能炸到自己,往往袭击打下来都受伤最多的部分都是甲儿炸得有点崩不住:steamsad::steamsad:
Sakura樱 20. sep. kl. 5:04 
好玩的是,所有的虫娘似乎都套用这种射击模式,我记得好像白儿还是阔儿,射击是连击三发,在第一次射击完会直接变几乎无冷却连射,距离远命中还高,比原版的传奇速射猛太多了:steamhappy:
rot03065  [ophavsmand] 15. sep. kl. 7:52 
@Sakura樱
我在1.6的测试版 CE 测试完了。
只有「连射」这点是有问题,可能是CE或VE的问题,
以甲儿来说只有第一次开火是套用我长时间的5.25s瞄准时间,
第二发开始不知为什么是约1.5s的瞄准时间导致连射的错觉。
至于无限子弹和远射程是正常的,这属于无奈的设定,而多数动物mod也是这样无限子弹。
远射程和子弹伤害是照搬CE原版的设定,我考虑在CE正式版给于虫娘的子弹各下调20%伤害。
rot03065  [ophavsmand] 14. sep. kl. 4:35 
@Sakura樱
感谢留言,据我了解1.6 CE处测试版,我会调查原因,这听起来是mod冲突,我设定CE的数值偏向保守和照搬原版(没有整活)。
Sakura樱 13. sep. kl. 18:01 
作者你好,虫娘在CE里会变得特别猛,子弹无限且距离超远还能连射,不确定这是预设还是BUG :steamhappy:
rot03065  [ophavsmand] 6. sep. kl. 16:36 
@吱吱宸
你贴的(红字)似乎不能过STEAM审核。先说我的感觉,我觉得是mod冲突。
虽然我知道动物被采集后产物归0和弹红字,而我的mod没有对任何动物产物的job和任何产物结果作出改变。我最多协助找哪个mod出问题。