安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
Yes, we cannot merge or edit sliders ‘on the fly’; the game will only use one file per race.
I do think your Cute Hive mod is really great! It's just for this particular playthrough I wanted one cute character with normal hivers.
Depends on how well you know how to work with 3D and blender.
If you have at least basic knowledge, then ‘transplanting’ the already edited head from this mod to the body of a regular Hive Prince will not be so difficult. Then it will remain only to edit the .xml file with the list of sliders (for character creation), so that they appear and work in the game.
The community has some basic guides on how to work with the game file format.
Could a buffoon like me do it, or am I gonna has to seek help from le community pages?
Possible.
But since I don't make mods for Kenshi anymore, it can only be done by someone else.
I really like the head crest, but I prefer my buggo’s genderless.
It won't help.
Since this is an addon for the Hive Prince race, and it adds a female gender to that race.
As a result, if you replace the female mesh with a male one, all other armor (not exclusively designed for hivers) will have clipping.
The only correct solution here is to create separate female models for the hiver armors.