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Art passed the map and finalized it
- Reworked the approach to objective A, creating more line of sight block and changes to the terrain.
- Added more cover and detail to objective B.
- Added more cover and detail to objective C.
- Changed direction of the sun to be in the eyes of the defenders instead of the attackers.
- Moved up the Attacker spawns for objectives B & C.
- Increased round timer to 30 minutes.
- Reduced attacker sniper role to 3
- Overtime should now work for the final objective.