Steam'i Yükleyin
giriş
|
dil
简体中文 (Basitleştirilmiş Çince)
繁體中文 (Geleneksel Çince)
日本語 (Japonca)
한국어 (Korece)
ไทย (Tayca)
Български (Bulgarca)
Čeština (Çekçe)
Dansk (Danca)
Deutsch (Almanca)
English (İngilizce)
Español - España (İspanyolca - İspanya)
Español - Latinoamérica (İspanyolca - Latin Amerika)
Ελληνικά (Yunanca)
Français (Fransızca)
Italiano (İtalyanca)
Bahasa Indonesia (Endonezce)
Magyar (Macarca)
Nederlands (Hollandaca)
Norsk (Norveççe)
Polski (Lehçe)
Português (Portekizce - Portekiz)
Português - Brasil (Portekizce - Brezilya)
Română (Rumence)
Русский (Rusça)
Suomi (Fince)
Svenska (İsveççe)
Tiếng Việt (Vietnamca)
Українська (Ukraynaca)
Bir çeviri sorunu bildirin









Universal error coverage: catch and fix errors before, during, and after load.
is this always on, always detecting bugs and errors to always fix them even far into the game like after load up. right? and does it work on multiplayer? does it fix base game lua errors too, if it can? all questions i hope can be told. dont seem to catch later errors idk. please fix/ help? ik i hate ai too but wanted to ask and all that, and yeah lua patch can be better and mor gloabal so its more effective for all and all stages. sorry please and thanks: {BAĞLANTI SİLİNDİ}https://chatgpt.com/share/690d7280-4a00-8011-8066-93d31d7d8573
is this always on, always detecting bugs and errors to always fix them even far into the game like after load up. right? and does it work on multiplayer? does it fix base game lua errors too, if it can? all questions i hope can be told. dont seem to catch later errors idk. please fix/ help? ik i hate ai too but wanted to ask and all that, and yeah lua patch can be better and mor gloabal so its more effective for all and all stages. sorry please and thanks: {BAĞLANTI SİLİNDİ}https://chatgpt.com/share/690d7280-4a00-8011-8066-93d31d7d8573