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If you want ACE to disregard marauders for targeting open console and execute the following:
effect every_country = { limit = { OR = { is_country_type = marauder_raiders is_country_type = dormant_marauders is_country_type = ruined_marauders } } every_system_within_border = { set_timed_star_flag = { flag = acemod_star_flag_solar_system_target years = 50 } } }
Where 'years' value is self-explanatory. This will not stop fleets already on their way (ACE usually targets closest systems first anyway) or marching through the systems if they are in the way (something I might implement later).
Is there any specific reason why Katzens should not target marauders?