安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
The stats patch is done
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2986394161
It needs the original mod to work. I'll take it out if you ask me to do so.
About that, at the wiki is written:
"(...) The +unarmed damage found on some robotics limbs have no actual use and do not affect damage in any way. The only two limbs which increase your damage for Martial Arts are Industrial Lifter Arms and KLR Series Arms as they boost your Strength. (...)"
So, there's no way to 'fix' it, but that gave me an idea. The only way to make the limbs viable again, would be to boost max strength, while severely nerfing all other stats.
I want people to use your mod again so I want to do a patch (100% depend on the original mod) that would tweak some stats to make the limbs viable again. Can I have your permission?
Its a great idea and maybe some other modder will make something similar at some point.