安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题









I would say the carrot and pumpkin cornbread is a little high for constitution, but besides that everything seems to be fairly balanced. I don't think anything needs to be changed as is.
I've looked at the default values of food and have worked out a simple system that scales off nutrition level of the food depending on what kind of food. e.g.
raw vege ~ 5x
cooked vege ~ 12x
cooked meat ~ 16x
for baked food, I used 10-16x
for composite food (tortilla roll and sandwich), I use 16-20x
I've updated all the applicable food items in this mod with the computed values for constitution but prob have no time for thorough testing yet to see if these mutlipliers are ok (it should get expected values comparable to vanilla food items though)
Please see if they are ok. I will revisit the values again only if there are feedback or I have time to test the game more.
Also I hope you get better.
Thank you. Praise the corn gods.
In other words, probably not this mod. Thanks for the concern though :)