RimWorld
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Perishable
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
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10.868 MB
21 nov 2020 om 15:13
18 aug om 19:29
8 wijzigingsnotities (weergeven)

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Perishable

Omschrijving
For lazy folks who don't want to manage stockpiles that much.

This mod will create two new stockpile filters based on whether a Thing requires refrigeration or not.

Great for early game and just getting started, when you only care about what will rot and what will not!
53 opmerkingen
黑虎阿芙洛狄忒 9 nov om 8:19 
Could toxic waste also be classified as a perishable item? Otherwise, it’s impossible to store toxic waste in refrigerated rooms.
Sociedad 14 sep om 12:23 
Wow, cool
Sithgrim 22 aug om 6:50 
Toxic wastepacks do not seem to count as perishable despite needing to be frozen.
Sithgrim 21 aug om 16:24 
Why have a not found this mod sooner. You are a saint. This should hopefully solve one of my biggest gripes about stockpiles.
Peen Stanton  [auteur] 18 aug om 19:29 
@LordBeef21 done.
LordBeef21 16 aug om 22:22 
Hi! Could we get an update to its about.xml so that Rimsort won't yell at users for not having Hugslib?
Peen Stanton  [auteur] 15 aug om 12:31 
@codexvn As far as I can tell, it won't actually need it Hugslib, this is just for historical versions of Rimworld.
Codexvn 15 aug om 3:44 
@Peen Stanton
Out of concern for performance issues, I’ve removed all mods that involve HugsLib.
Does this mod require HugsLib? I didn’t see it mentioned on the Steam page, but the XML does list it as a dependency.
Dealer Mangan 16 jul om 1:32 
@Luneyl it seems like no mods require hugslib anymore if you launch 1.6. you only see the dependency message because it's still needed for 1.5 and below.
Luneyl 12 jul om 0:44 
This has dependency on HugsLib in About.xml file but not here on steam page, is it ok to launch this without HugsLib?