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Сообщить о проблеме с переводом
I found the Black Ice Rifle (It's beautiful), I can equip it and everything... but I can't upgrade it.
It gives the same stats and damage as an Assault Rifle.
I found a Mod that you can place weapons into this Mod:
Configure UpgradeSlots in the XComUpgradeSlots ini file.
Can any help me to be able to upgrade this weapon?
If successful attacks using Skullmine and/or Skulljack are not killing their targets, you may have a mod that is altering the behavior of these two Abilities.
The third Ability available to the Black ICE Skulljack is Black ICE Quarantine. This Ability removes 1 Action Point from the target and increases AIM and CRIT against it. Black ICE Quarantine does not kill instantly like Skullmine and Skulljack.
But yeah the golden path reason back then would be a good one,stuff was still iffy on what would work or not lmao.
There were 2 reasons I decided against it:
The first being, when I started creating Alien mods, I purposely stayed as far away as possible from anything that might tinker with the 'Golden Path' (the main story quest line) or any modifications to base code. That was a personal design choice I made with the goal of creating Aliens that were as safe as possible to install. I wanted all of my code to exist in XCOM's extensible vacuum where it wouldn't conflict with the base code or any other mod that a player might be using.
Knowing what I know now, changing Icy's character group name to 'Cyberus' would probably be fine.
HOWEVER................
That leads to the second reason........ Icy blows up when she dies.
would need a confirmation on the design aspect here from the Mod Author on if it is intentional that these gals cannot be skulljacked (to advance the story)
Tho I could skulljack base codex and the Frost codex that was around too from frost mod.
(Personally I'd go with the last option here)
Codex Skulljack Fix should do it