Surviving Mars

Surviving Mars

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Biorobot Fix 2
   
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36.439 KB
2020 年 10 月 21 日 下午 12:16
2023 年 10 月 31 日 下午 4:22
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Biorobot Fix 2

在 ChoGGi 的 2 个合集中
ChoGGi's Mods: Cheats
130 件物品
ChoGGi's Mods: Misc
96 件物品
描述
This mod adjusts the Biorobot spawn code to make them come forth into the world innocent as a newborn babe, with no traits or specializations.

(By default, they recieve randomly assigned perks, and flaws)

Now with Mod Options integration.



Originally created by Ampoliros, I updated the code to work with current.
A game update removed specs from newborn biorobots, so that isn't an option anymore (I did add an option to remove Martianborn).
See also: Biorobot Specialisation Uniforms
21 条留言
Jojozityjo 9 月 24 日 下午 5:04 
Thank you so much! I'll look that up!
ChoGGi  [作者] 9 月 24 日 下午 3:58 
That would be my Change Traits mod, though it applies to any colonist.
Jojozityjo 9 月 24 日 下午 3:25 
Could there be an option to make them spawn with chosen perks? Like workaholic? Composed? etc.
ChoGGi  [作者] 2023 年 10 月 31 日 下午 6:24 
It's a mod option
Alex 2023 年 10 月 31 日 下午 4:40 
No, martianborn is definitely needed, the androids are far too crappy otherwise.
ChoGGi  [作者] 2023 年 10 月 31 日 下午 4:24 
Dang, you replied too fast :)
ChoGGi  [作者] 2023 年 10 月 31 日 下午 4:23 
It's in other, I was going to remove them all, but it's only that one and martianborn that I probably should remove (the others are for mysteries/etc).
ChoGGi  [作者] 2023 年 10 月 31 日 下午 4:23 
v0.3
Didn't remove Vegan trait (thanks Alex).
Alex 2023 年 10 月 31 日 下午 4:18 
So it counts as "other"? I assumed it was a flaw ;)
Alex 2023 年 10 月 31 日 下午 1:38 
It works for the most part, although vegans still slip in from time to time.