安裝 Steam
登入
|
語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題
I understand the mod changes some core vanilla files used in game setup from your explanation, so we should probably hold off for a different game start to get the full experience. Thanks for these Immersion mods, I really am enjoying the Amalfi version and look forward to trying the rest. We'll have to add them all for our next game start.
The thing is the game where this pack would be used is an ongoing multiplayer game. Does anyone know if adding this mod would corrupt an ongoing game? I know some mods change game files so that if you start with them and turn them off the saved file is unplayable without the mod. Would it be safe to turn this mod on for an ongoing game? thanks!
And yes I have a discord! It's linked at the beginning of my description above. Admittedly as I've moved to CK3, I can only provide limited support for my old CK2 mods, but I'll try to help if I can.