Source Filmmaker

Source Filmmaker

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All Fortnite emotes in one model - PART 1
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Universe: Original IP
Model
Models: Character
标签: SFM
文件大小
发表于
更新日期
141.513 MB
2020 年 8 月 6 日 上午 10:01
2022 年 12 月 19 日 上午 3:53
27 项改动说明 ( 查看 )

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All Fortnite emotes in one model - PART 1

描述
I want to inform you that adding new animations will be stopped. I'm tired of adding new animations to this model after every game update and spending almost a day on it. This activity was like a hobby in my free time, but now I have a difficult situation in my life, so I need to do more serious things. Moreover, I don’t even play this game and it just takes up space on my hard drive. That's why I made this decision.

There were so many animations that I decided to create another model with a different set of animations. This model in the future receive a new animations.

PART 2 - https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2967034278

Is retargeting model. All Fortnite animations that I could extract into "one" model (over 600 animations). Some animations are duplicated as they were created for a male and female character, but when transferring them to another character, there is no difference. Some animations run at 60 frames per second, which is why some of them are slowed down and will eventually evaporate (and let me know which animations work this way).
To use these animations, use the Puppet script (please read how this script works) - https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=216464518 , put the two models in the same pose and resize the Fortnite model to match the second so the animation works better. Then select the animation on the fortnite model that you want to load and that animation will be loaded on the second model. The model has additional bones to which you can attach objects (for example, a soccer ball), usually these animations are tied to the weapon bones.

Text Tutorial - https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2947713335

Nuances:
- Emote animation names may differ from game ones
- Support only models for TF2 bones names
- Some new animations for some reason have a broken pose, so use a playhead between two working frames

Pay attention - some people want this model and its animations for other games and engines, but this model is intended only for SFM. If you need to use it in another environment, then you need to download the SFM itself (because the site for downloading content from the steam workshop is no longer working), then download the model itself and find manuals for exporting models from SFM to Blender or 3DS Max.

Credits:
Epic Games - model and animatios
Gildor - scripts for importing models and animations to 3ds Max
Fmodel - the program with which I was able to extract new animations
8Yaron8 (Me) - Ported to SFM

Tags: fortnite dances, animations, sequences, retargeting, memes, T-1000, Henry Stickmin, distraction dance, Tokusatsu, Super Sentai, Power Rangers, Marvel, DC, Dragonball, Dragon Ball, Naruto, my hero academia, tiktok.

Includes:
fortnite\characters\player\male\medium\fortnite_emotes.mdl
fortnite\characters\player\male\medium\fortnite_emotes_2.mdl
热门讨论 查看全部(2)
13
4 月 12 日 上午 5:36
Animation names matches
8Yaron8
0
2023 年 12 月 17 日 上午 7:16
Fortinite emotes
TNTFlood
173 条留言
8Yaron8  [作者] 10 月 12 日 下午 12:59 
There are various factors, perhaps the model you want to apply the animation to is causing the glitch; try testing on a different model, or maybe the hardware is weak and 10 years old, plus the program itself is quite buggy.
OceFist 10 月 12 日 上午 11:51 
it crashed after i apply the sequence to the fortnite model
the map im using is " SKYBOX-MAPS [with floor] "
so i dont think its the map fault
i have a feeling decent PC is required for this mod but im not sure.
Mo 5 月 22 日 上午 11:04 
Pls tell me bye bye bye released in time before the update stop
GoofBall 2024 年 9 月 13 日 下午 7:39 
does this have pirouette?
8Yaron8  [作者] 2024 年 3 月 20 日 上午 5:10 
I no longer update the first and second models storing animations. As stated in the manual, if you use a puppeteer script, the animation is imported onto another model if they have the same bone name.
NoNamesRLeft 2024 年 3 月 19 日 下午 4:14 
Did this get updated? because when I import the sequence none of the emotes show up. Yes Im subscribed to everything required but still only a few of them are present. Where or how do you get all of the emotes shown in the sequence? Or can they be imported manually?
8Yaron8  [作者] 2024 年 3 月 10 日 下午 12:05 
It may be due to the fact that you are either using an overloaded map or a complex model, so the program does not know what to process.
BoardMouse 2024 年 3 月 10 日 上午 11:06 
Crash after applying animation to the model
Sushi64 2024 年 3 月 7 日 上午 9:54 
Is there the breakin' emote included
Rawkfist 2024 年 2 月 21 日 上午 6:38 
does this include "run it down"