Cities: Skylines

Cities: Skylines

845 rating
Vanilla Overpass Project Six-Lane (2-2-2)
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Assets: Road
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11.977 MB
30 Jul 2020 @ 2:34am
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Vanilla Overpass Project Six-Lane (2-2-2)

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Vanilla Overpass Project
Item 8
Deskripsi
This project can allow you to build overpass/underpass(two lane) on vanilla six-lane road.

This can reduce traffic jam and also can make your city more realistic.



Follow steps at uploaded video or pictures above.
130 Komentar
Parciwel 26 Jun 2024 @ 5:22am 
@Chief DJ make sure to disable both crossing paths. With the way this functions, 2 crossing signs can be on top of each other and you can only reach one. Try to move the road so you can access both, disable both and then move it back.
Chief DJ 25 Jun 2024 @ 7:04pm 
Any way to prevent pedestrians from crossing between the B and C sections? Ive tried turning off crossing but it doesnt seem to matter.
Parciwel 3 Jun 2024 @ 4:06am 
@antonpogee you need to build the elecated road first. And make sure that Road anarchy is set to elevated.
antonpogeee 1 Jun 2024 @ 11:23pm 
Why can't I make it elevated and it sticks to the ground
NotAnOption 26 Jan 2023 @ 4:26am 
is there a plan to make a Four-lane (1-2-1) version? also, it seems like the game is hello buggy with the VOP lane connection
codewitch 18 Des 2022 @ 7:38pm 
@MolesMakeMountains Network Anarchy 3.0 BETA (by Quboid) is the ♥♥♥♥♥♥♥♥ replacement for Fine Road Tool 2.0.4, Fine Road Anarchy.

Install Network Anarchy 3.0+ and ignore the warning in Steam workshop. It's not a mod dependency like mods referencing other mods; you just need a "tool" to do it and the new tools work just fine - if not better.
MolesMakeMountains 11 Nov 2022 @ 4:35pm 
Network Anarchy 3.0 BETA (by Quboid) is the ♥♥♥♥♥♥♥♥ replacement for Fine Road Tool 2.0.4, Fine Road Anarchy, and Quay Anarchy, Ship Path Anarchy, Tiny Segments, Left Hand Network Fix, Node Spacer. It would be great to update this so that it no longer requires those out-of-date mods (because if you install Network Anarchy 3.0, you *cannot* install the others, which mean we cannot use VOP).
Professor H. Farnsworth 11 Okt 2022 @ 8:08pm 
@Musharaf You're dealing with a nodeless road.. This is what happens with a nodeless road the game gets confused because it is expect a node to give the end look of the road which is not there.

That's why you got from Normal Road --> Nodeless road --> Overpass Road + Overpass --> Nodeless Road --> Normal Road.

If you get blue, you use
Parciwel 20 Agu 2022 @ 4:41am 
@Musharaf with TM:PE, you can firstly disable that there are always Traffic lights placed down and secondly, you can disable them with this mod
And the blue fields are as far as i know unavoidable.
Musharaf 19 Agu 2022 @ 12:01pm 
Nice idea but there is no option for tooggling traffic lights. There are traffic lights always on. And in the nodes are blue fields if the road is not perfect straight :(