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Now that you mention that I'm almost certain that's what's going on.
There's timers that apply the fixes and clean the map shortly after loading it and looking into it it seems that the one for cleaning up the map ran BEFORE the one that applies the particle fixes. Tweaking the timing seems to have fixed it.
if it's any help, when working on another addon, i noticed that loading a pcf again after particle effects from it had already spawned would get rid of them all - could that possibly be what's going on here? the addon is just loading the pcfs too late, after the particle entities on the map have already spawned? ideally, autorun should be loading them as early as possible.